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Erenshor›Events›2/3/26 - Patch Notes
Game update

2/3/26 - Patch Notes

Erenshor · published 7 months ago

All eventsPlayers around this dateRead on Steam

Thank you all for your bug reports and patience yesterday with the launch of v0.3! Here are today's changed based on early feedback:PALADINS:

  • Improved Taunt AI

  • Increased aggro on some taunt spells

  • Lowered mana cost on Celestial Pull (600-->500)

OTHER

  • If you're attacked by an NPC, and you have no current target, you will automatically target your attacker

  • SimPlayers in group who are not marked as a "Healer" will NOT heal anyone under any circumstance. Previously, they'd fall back to generic NPC healing behavior.

  • Updated "Help Window" with /guild and /party chat commands

  • Fixed "Run Away?" Hint window to read "/party" instead of "/group"

  • Found and removed multiple references to "Duelists

  • SimPlayers will now always invite your alts to your guild if you ask them to join

BALANCE:

  • Lowered HP of Mobs in the Fernalla and Dusken Portal by 30% to bring it back to its previous difficulty before the global increase

BUGS:

  • Fixed a bug where Paladins would spam-taunt dazzled targets, losing aggro on their main target

  • Fixed a bug where Paladins would not use AE taunt at all.

  • Fixed a bug where you could spawn unlimited copies of SimPlayers in your Reliquary by hammering on the "Summon to Guild Hall" button

  • Fixed a bug where your party would not run away properly in Island Tomb

More from Erenshor

Other announcements

All events
Game update27 Jul 20267/26/26 - Patch NotesStarting Monday, work begins on v0.8 and daily updates and adjustments to v0.7 will end. Major bugs or issues will obviously still be addressed in the meantime. Today's changes: · Fighting the wrong snake in Ripper's Portal (Mysterious Portal 3) would get you sent to jail. While this was a little funny, it was not intentional so its fixed · "Cleave" and a few other skills could fail on a hotkey…Game update25 Jul 20267/24/26 - HotfixStarting Monday, work begins on v0.8 and daily updates and adjustments to v0.7 will end. Major bugs or issues will obviously still be addressed in the meantime. Today's changes: · Fixed a reported bug that could leave to an unintentional item dupe situation within the auction house.Game update24 Jul 20267/24/26 - Patch Notes & Demo UpdateStarting Monday, work begins on v0.8 and daily updates and adjustments to v0.7 will end. Major bugs or issues will obviously still be addressed in the meantime. Today's changes: · Fixed damage popup numbers to not be obscured by NPC healthbars · The Erenshor Demo has been updated with all of v0.7's features and QOL Have a great weekend!