
An updated demo has officially been updated just in time for the Next Fest.
New Features:
Option combat tutorial has been added.
You can now perform critical hits by attacking with the correct timing (this is explained in the new combat tutorial).
A new room with a few NPCs has been added to help steer players away from going the wrong direction at the beginning of the game.
Missed attacks now have a visual indication.
The king gives a little extra dialogue after starting a new file to point out the tutorial and save NPCs.
Dream prophecies added.
A credits option has been added on the title screen.
The default control scheme for controllers has been edited (note that if you already have a file in the demo they won't automatically change).
Fixes:
Fixed an oversight where dungeon maps would not update the open/closed state of doors on floors other than the current floor, when hitting switches. Previously these would only update once you visited said floor, but now all floors on the map will update correctly.
Since I was told the CRT filter does not work on Steam Deck, the game should now not allow it to be turned on if you are playing on Steam Deck, and give special explaining this. The filter should also automatically be set off it it was previously on and then the game is opened on Steam Deck. This has not been tested on Steam Deck yet.