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Mad Metal DemoEventsFeedback Patch - Alpha 0.40
Game update

Feedback Patch - Alpha 0.40

Mad Metal Demo · published 21 Apr 2025, 22:59 UTC

All eventsPlayers around this dateRead on Steam

Please continue to provide feedback via the in-game feedback/bug report button to help improve the game.

Paint:
- Players can now change materials and apply paints to their vehicle.
- Temporarily removed painting of individual parts.

Minimap:
- Increased minimap size by 20%.
- Correctly displays real-world coordinates of the map.
- Player and Enemy icons are now displayed above other icons.
- Enemy icons correctly align with the corresponding vehicle's forward direction.

Tutorial:
- Players can now retry the distance score challenge.

Levels:
New York City:
- Each enemy now has a unique weapon loadout.
- Environmental props have been reworked to prevent getting stuck under the vehicles and impeding their movement.
- Temporarily removed highly obstructive environmental props.
- Reduced memory requirements.

Grand Canyon:
- Removed some ground rock formations to prevent vehicles from getting stuck.

AI Enemies:
- AI is now better at avoiding obstacles.
- AI will no longer pursue or fire at targets when their line of sight is obstructed.

Time To Kill:
- TTK has been approximately doubled for all vehicles (avg. HP increased from 100 to 200).
- Vehicles that previously had 2 primary weapons now have 1 primary weapon (this is to facilitate weapon rebalancing and prevent high-powered weapons from being abused on some vehicles).

Weapons:
- Added muzzle flash effects to all weapons.

Vulcan (Gatling):
- Fire rate increased from 15RPS to 50RPS.
- Audio changed to replicate a real gatling gun and to be less obtrusive with the new fire rate.

Solo Gun:
- Increased damage from 15 to 20.
- Increased projectile velocity from 200 to 300.
- Decreased size of impact and heat distortion effects by 50%.

Sniper:
- Increased damage from 25 to 45.
- Increased burnout rate from 25 to 55.

Shot Gun:
- Increased damage from 1x20 to 2x20.
- Decreased burnout rate from 30 to 26.

Seeker:
- Increased damage from 7.5 to 20.
- Increased burnout rate from 10 to 20.
- Decreased trail effects by 50%.

Rail Gun:
- Increased damage from 4 to 10.
- Increased fire rate from 2RPS to 4RPS.
- Decreased burnout rate from 15 to 10.

Loading Screen:
- Added helpful information about hotkeys and weapon mechanics. Next patch will including rotating mini-tutorials to cover more aspects of the game that the tutorial doesn't.

Bugs:
- Fixed an audio bug that caused the vehicle to play unintended crash sounds.
- Fixed an audio bug that prevented audio slider settings from affecting vehicle sounds.

More from Mad Metal Demo

Other announcements

All events
Announcement1 Sep 2026Mad Metal launches on September 21st!Gear up for launch in 3 weeks! Wishlist on Steam and get notified when the game launches. Campaign Play through 8 narrated campaign missions that put your driving and combat skills to the ultimate test. Deathmatch Challenge other players in a fast-paced 1v1 fight to the death. Open-world Invasion Invade other players and decide whether to play as friend or foe. Extraction Co-op mode where you a…Sale25 Jun 2026The Steam Summer Sale Is On Now!The Steam Summer Sale is on now, running June 25 to July 9! Don't forget to wishlist Mad Metal now. While you wait, check out great deals on other indie.io titles during the Summer Sale to add to your collection.Major update23 Apr 2026Multiplayer Live Now!Multiplayer is now playable in the Mad Metal Demo ! · Multiplayer System · Peer-to-peer 1v1 · Will consider dedicated servers with 4-8 players based on audience reception & sales · Quick match · Distance-based search that auto creates a random map as host or client · Ranked match · MMR-based search that auto creates a random map as host or client · Custom match · Host chooses map and clients jo…