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1.0.5d changelist · Desecrators · SteamPeaks
Desecrators
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Events
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1.0.5d changelist
Game update
1.0.5d changelist
Desecrators
· published
8 months ago
All events
Players around this date
Read on Steam
Added Steam Rich Presence integration
Added new artifacts:
- Plasma Torch
- Subdivider
Added HUD 'warning' indicator for following weapons:
- Cluster Bomb
- Beehive
- Mega Mine
Major performance improvements for:
- AI
- Physics
- Multiplayer
Adjusted transition sounds to better match intro length
Limited player damage sound frequency
Improved HUD homing indicators
Improved melee damage sound
Improved mine beep sound
Upgrade screen now shows a description for empty weapon slots
Fixed perfomance issues in save menu when many saves are present
Fixed a HUD issue that could occur when player is near an extreme number of pickups
Fixed framerate drop in large rooms during meltdown start
Fixed a rare issue with pickups that could affect performance on clients
Fixed mine beeping reacting to projectiles
Fixed ships sometimes missing muzzleflash FX on clients
Fixed joining a game from an active run sometimes failing
Fixed flares being affected by the projectile lights graphics setting (again)
Fixed stutter first time player collects a power pickup
Fixed some models not being centered correctly in database
VR Branch
Added keybind for view re-centering
More from Desecrators
Other announcements
All events
Desecrators
Game update
6 Sep 2026
Beta branch changelist
Improved raid loops: - Added shorter tunnels and direct room connections - Added new tunnel types - Adjusted loop tunnel shapes across raids - Improved large entrance handling · Coop post-raid screen now always shows shared scores · Stats button now opens the online player stats page · Improved kill, death and score tracking · Improved melee enemy engine sound audibility · Fixed Bubblebomb deto…
Desecrators
Game update
5 Sep 2026
Beta branch changelist
Raid layouts can now contain loops · Reduced chance of teleports spawning in dropship rooms · Forcefields now reflect beam weapons · Improved debris FX · Added changelog viewer to main menu · Fixed underwater bubbles moving through room walls · Minor performance improvements
Desecrators
Game update
3 Sep 2026
Beta branch changelist
Player weapons are now visible on external cameras · Enemy mega mines now have a different detonation flare color · Armor penetration no longer benefits from player count scaling · Improved raid size consistency · Improved room entrance placement · Improved levelgen time for complex raids · Fixed players respawning in the wrong order after dying in coop · Fixed ground enemies not registering a…