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Pixel Starships›Events›Galaxy Patch Notes V0.999.39
In-game event

Galaxy Patch Notes V0.999.39

Pixel Starships · published 9 months ago

All eventsPlayers around this dateRead on Steam

Hi Captains!

Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.Please contact our Support Team if you experience any problems updating the game.

V0.999.39 Changelogs:

  • Added System Synchronization Research – Set priority for Room Actions in Ship Battles

  • Crew Donation Timers can be renewed after 1 hour

  • Ship Armor Tile % Damage Reduction changed to a flat value format

  • Rooms now have Natural Armor based on Room Size

  • Starbase HP Increased across all Levels

  • Improved Evasion calculation formula

  • Stasis Shield Effect now prevents Repair Drone Repair

  • Task Force Xmas Trigger Delay reduced to 2 seconds

  • Teleport Interdictor Gate Stun Duration reduced from 5 to 4 sec

  • Heavy Shield Generator Shield Capacity increased from 10 to 15

  • Heavy Shield Generator Shield Regeneration from 2.2 to 2.5

  • Heavy Shield Generator Reload time reduced from 5.5 seconds to 5

  • Craft Attack Speed is now affected by PLT Stat & Origin Room’s Max Craft Count

  • Drone Hangar Craft (excl Bombshells) Cargo Space increased by 1

  • Drone Hangar Capacity increased from 90 to 140

  • New Friendly Craft Count AI Conditions

  • Emergency Upgrade Droids can now be Recycled

  • Overhauled & Improved Bank Menu panel

  • Item Sale panel no longer closes if any amount of the same Item remain after posting

  • Added safeguards to improve Matchmaking UI Zooming performance

  • Fixed a bug causing incorrect Crew Sidebar display during Replay

  • Fixed a bug causing PvE Ship Battles to end despite using a Repair Kit

  • Fixed a bug causing Recall Beacons to change Target Room Crew positions

  • Fixed a bug causing incorrect Crew Body sprite size during Ship Battles

  • Fixed a bug causing the ‘Loading’ icon to appear as a white box

  • Fixed a bug causing incorrect display Race Room sprites

  • Fixed a bug causing ECM Drones to be targeted by non-missile projectiles

  • Fixed a bug preventing correct display of Ad Blimps

  • Fixed a bug preventing Crews from keeping their Target after Teleport return

  • Fixed a bug preventing Athletes Perk from reducing EMP effects on Modules

  • Fixed a bug preventing Ribbon Sprites from displaying correctly

  • Fixed a bug preventing accurate pathfinding after Crew Teleport

  • Fixed a bug preventing Live AI events from appearing under certain conditions


Thank you for all of your provided feedback, which has led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and on our subreddit.Good Hunting, Captains!-SavySoda Team

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