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MGCM Combat Edition - DLC char : NymphEventsEVO JAPAN 2025 side event exhibition! & ver2.81 update
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EVO JAPAN 2025 side event exhibition! & ver2.81 update

MGCM Combat Edition - DLC char : Nymph · published 13 Apr 2025, 04:34 UTC

All eventsPlayers around this dateRead on Steam

The MGCMCE side event exhibit and dates have been decided for EVO JAPAN 2025, to be held at Tokyo Big Sight.
The event will start at 10:00 on Friday, May 9th.
The first half will be a demo session, with the tournament scheduled to begin at 13:00.
In addition, for beginners and those who were unable to attend, a friendly match will be scheduled to begin at 17:00.

We plan to distribute stickers drawn by the official illustrator to everyone, and we will also have luxurious prizes for the top winners. Please come and participate!

You can watch the broadcast from the Discord event below on our Magicami Fighting Game Club's Discord.
Registration for the tournament is currently being accepted at Tonamel below.
We also welcome on-site walk-ins.
https://www.youtube.com/live/jfOTY_76eWQ
https://discord.gg/A2WVrTAvbg?event=1360832326803652821
https://tonamel.com/competition/ygfgB

Also, prior to the event, we released version 2.81, which fixed several known bugs that had been reported.
The fixes are as follows:

@Iroha
- Raise the Bond: Fixed an issue where the potential gauge was filling up twice as much.
- Brave Slashes: Fixed an issue where the lower body invincibility was incomplete.

@Dia
- Magi Demon Edges: Expanded the hitbox for the second hit so that it will hit regardless of the bounding situation. Changed so that the second hit will only hit opponents who are in a defeated or guarding state.

More from MGCM Combat Edition - DLC char : Nymph

Other announcements

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Major update16 Jul 2026MGCMCE Ver3.40 Update Notification@General ・We have removed the infinite projectile-canceling property, which had been reported to cause unexpected instant-death incidents during matches, etc. ・Added a new character, "Nymph." ・Added a new stage, "Nymph's Nest." @Iroha ・Backstep: Fixed a bug where the landing animation was not displaying. ・Melt Attack: Adjusted input recognition for rapid button presses to make maintaining the s…Community9 Jun 2026Announcement of participation in Kyushu Game Island 2026We are pleased to announce that MGCMCE will be exhibiting at "Kyushu Game Island 2026," which will be held on June 13th and 14th! We look forward to seeing you at Tenjin Solaria Plaza on Sunday, June 14th! In addition to the Magicami fighting game, you can play many other games, and there will be plenty of other exciting events, including a discussion with prominent figures in the gaming indust…In-game event16 May 2026MGCMCE Ver3.35 Update Notification@Overall Adjustment Policy Previously, most projectile attacks had their hurtboxes extended forward to prevent them from becoming too powerful. However, this resulted in a situation where projectiles were difficult to cancel out, giving an advantage to the first attacker, while still being difficult to lose to melee attacks. This time, when projectiles are fired, the hurtbox in front has been r…