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Black Hole FishingEventsQuick performance patch and Hatchery trait limit
Game update

Quick performance patch and Hatchery trait limit

Black Hole Fishing · published 8 Apr 2026, 22:06 UTC

All eventsPlayers around this dateRead on Steam

Patch 1 introduced lag in a couple of areas. This should be fixed.
Also, I reduced the Hatchery trait limit back to the intended design (4 max per fish, so it matters which ones you choose).

I like the idea of expanding this in the future, but I want to make sure that any exploits make the game more fun/playable, not just broken. There are some fun multipliers in the late game that I want you guys to find and figure out :)

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