Gameplay Changes
- When boosting the player's camera following the Star-Fighter will stretch back further.
- When braking the player's camera following the Star-Fighter will pull in closer.
- Incoming enemy fire no longer absorbs the player's own laser fire, the two will simply pass straight through one another.
- In the Forest heading towards the Tank Boss the last two Turrets have been moved to give better arcs of fire around the Highway.
- The Nerpaithian Expanse mission now has significantly more enemies present.
- All tank bosses Missile Pods stay open for 3 more seconds.
Background Systems Changes
- Moved launch point for Bombs slightly further ahead of the Star-Fighter to reduce instances of the bombs instantly exploding when launched.
- Smoothening added to Star-Fighters camera motion.
Bug Fixes
- Tank Boss Missile Pods should now be easier to hit, collision has been moved forward.
- In both Galletania and Pelaris there is no longer a momentary stutter when the path leading to the Battleship Boss connects to the bosses path loop.
- The first group of Naval Frigates in Cendoria no longer mobilise noticeably late.