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Classical Caliber Combat Contest SoundtrackEventsFeedback is heard in b31!
In-game event

Feedback is heard in b31!

Classical Caliber Combat Contest Soundtrack · published 6 Dec 2025, 15:51 UTC · build 21082771

All eventsPlayers around this dateRead on Steam

Version beta 31 is now available for testers! It will appear as "b31_1.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation!

Content

  • Two old items, the Foam Grenade and Ink Rocket, have been re-enabled.

Balance

  • Item Boxes can now be shot and destroyed at range, releasing an Item Spirit

    • The spirit will be inert for a short time, and then fly towards the player who broke the box.

    • The spirit will fly for a limited time before "popping". If this happens, you receive an Item.

    • The spirit can be shot by the player who broke the box. If this happens, you receive an Item and an Armor Stack.

    • Current behavior of picking up Item Boxes manually is unchanged, granting an Item and an Armor Stack.

  • Multiple items have had their use time normalized

    • For example, Auto-Missiles no longer "sit" in your item slot while they are active. Grapple away!

  • All items have been set to "no duplicate", as an experiment.

  • Player visuals have been enhanced to articulate current vital state.

    • Hostile flash now speeds up as Health decreases.

    • Added a purple raster overlay effect when the player has any Armor.

      • The raster changes visually as the player gains more Armor.

  • An issue preventing the incoming damage alert from functioning fully has been fixed.

  • "Melee-type" weapons (Power Saw, Gold Box, etc.) now visually react in first person when in melee range.

Features

  • Loading tips have been refactored to show actually useful tips more often.

    • Added loading tips for each item

    • Added a title to the loading tip popup to explain the context of the tip

  • The action user interface has been updated to reduce visual clutter.

  • The train lines on Isolation now run as they should. Stay out of the way!

  • The visuals of grass textures and details have been updated in response to feedback that they looked "like puke". Thanks.

  • Armor kits and health packs have new visual effects to make them stick out even more.

More from Classical Caliber Combat Contest Soundtrack

Other announcements

All events
In-game event29 Aug 2026Update b34 nears the end!Version beta 34 is now available for testers! It will appear as "b34_8.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord! Content · C4 Power: Combines the power of all four MEGA powerups. Rarely spawns in place of a standard MEGA powerup, with a notification. · The Powered Minigun is now the Powered Miniguns. · Splitscree…In-game event9 May 2026Update b33 feels lucky!Version beta 33 is now available for testers! It will appear as "b33_1.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord! Balance · Added "Random Crits" to all weapons. · Critical Hits have no falloff and always headshot (if applicable). · Critical Hits deal 3x damage, or 2x if the weapon can headshot. · Base Crit Chance…In-game event18 Apr 2026Update b32 approaches release!Version beta 32 is now available for testers! It will appear as "b32_3.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord! Content · New weapon: Compound Bow! · New weapon: Drill Cannon! · New weapon: Flak Artillery! · The Item list has been refreshed. I'll just put the complete list here. · Armor Shard · Ammo Box (he's ba…