
Hello everyone, here's the first (of many!) weekly bulletin development updates that we will be publishing through our Early Access to Official 1.0 release journey.
Without further ado, this is what the team has been working on this week:
New STORROR signature mission, Sacha's "don't get wet".
New hook's physics.
New shortcuts on east/west plaza.
Started: localisation, working on French, German, Italian, Portuguese, to come Chinese, Japanese, Korean.
New "precision mode" to help you navigate small/tight spaces a lot more accurately.
[BUG-FIX] A range of glitchy physics behaviours.
[BUG-FIX] Stopping the character after climbing up thin ledges, instead of taking that extra step!
Always worked on: general performance optimisations, aim is to get a solid frame rate on SteamDeck.
You can also find our cool video recap here:
Weekly update video
If you'd like to be part of this journey with discussions, suggestions and general info about the game and its development please hop in in our discord server: