New Features & Improvements:
- Flip Car and Raise Bike feature added.
- Energy sources and usage added to tooltips.
- Structure rotation added for better placement.
- New settings options: shading, render distance, and foliage density.
- Solar panels now work only during daylight.
- Lamp lighting adjusted to be warmer.
- Lamp light distance increased from 700 to 900 units.
- Water catcher now fills based on rainfall intensity.
- AMD driver tip added to the main menu.
- More stones and metal ores to starting zones.
- Metal ore and stone shine distance increased 150%.
Bug Fixes & Adjustments:
- Fixed dropping stacks bug.
- Removing a furnace or chest now correctly returns stored items.
- Grass density on low settings increased from 0% to 0.2%.
- Fixed "TEXT BLOCK" issue on the main menu.
- Unreal Engine logo no longer appears randomly.
- Character leveling slowed down after level 10 for better balance.
- Profession progression adjusted for a smoother experience.
- Fixed Ghost and Baron profession progression issues.
- Fixed player clothing/gear stats reset bug.
- Enforcer Table renamed to Outlaw Table.
- Fixed Chemist Table icon.
- Windmill T2 can now be demolished.
- Correct demolition sound added for Firewood Block.
- Removing constructions now returns some materials.
- Several collision fixes.
- ARK rifle flashlight rotation fixed.
- Water catcher one bottle at beginning removed.
- Water catcher sound fixed.
- Melee spam bug fixed.
Currently, there are still known bugs, and I am continuing to work on them!
Some known bugs include:
- When placing a furnace or any other placeable item, you can't open building mode ('G').
- There are bad collision issues near the bridge.
- Safe zone villagers have bad ragdoll physics.
- And so on...
Best Regards,
Ville