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Shotgun King: The Final CheckmateEventsNew Shotgun King Beta, up now
In-game event

New Shotgun King Beta, up now

Shotgun King: The Final Checkmate · published 31 Mar 2026, 12:05 UTC · build 22550204

All eventsPlayers around this dateRead on Steam

Hello Royals,

After quite a few weeks of closed beta, we're getting ready for release with a quick round of public beta!

v1.6 adds quite a lot of new content, and some rebalancing, so it's far from impossible that things would break here and there. Please let us know on our Discord! Some things we're particularly looking for: any bugs at all. does the game play well with a controller? on a Steam Deck? any problems on MacOS?

We're already aware of one visual bug where the "HD text" is broken on some computers, we'll be fixing this soon. We're also currently working on updating the various translations.


To join the beta, go into the game's properties in your Steam library, go to the "Beta" tab, and switch your beta branch to "public-beta v1.6".

Here is the current changelog for version 1.617b:

  • [NEW] +30 new cards

  • [NEW] New Mode: Charnier

  • [NEW] Throne Mode: +2 new shotguns.

  • [NEW] Throne Mode: +5 new ranks to smooth out the difficulty curve

  • [NEW] +11 Achievements (+7 from new ranks & new shotguns) (the new achievements are not yet activated on Steam)

  • [UI] grenade damage is now displayed when you have grenades

  • [REWORK] Unfaithful Steed become Faithfull Steed: adds 1x Black Knight and lets you travel with it

  • [REWORK] pieces in jail no longer block other pieces

  • [REWORK] The boss can now call for pawns if there's no pawn on board

  • [VISUAL] August Presence and Selective Listening now show how they affect piece's moves

  • [BALANCE] Holy Gunpowder now has -1 ammo max

  • [BALANCE] High Focus firespread bonus is now -10° (previously -18°)

  • [BALANCE] Ritual Dagger now gives the white King -3 hp (previously -2 hp)

  • [BALANCE] Removed Extra Barrel firespread drawback (previously +7°)

  • [BALANCE] Engraved Scope now also gives +1 firepower if not in check

  • [BALANCE] The piece that kills the Holoking is now stunned for 2 turns

  • [BALANCE] Throne rank 6 now adds a special attack to the boss instead of +10° spread

  • [BALANCE] Sokoban now stuns pushed pieces

  • [BALANCE] Karma now flips when a pawn promotes

  • [BALANCE] Knightmare doesn't add a knight anymore

  • [BALANCE] Chase Mode: +1 extra turn when you take a munition crate

  • [BALANCE] Chase Mode: Deep Water removed from pool

  • [BALANCE] Egotic Maelstrom now takes 12 turns to take effect (previously 10)

  • [BALANCE] Grenades now fall in holes and deal +2 damage on that square

  • [BALANCE] The Mole no longer gives +1 ammo. Spies now turn into black pieces when promoting.

  • [BALANCE] Royal Loafers: +15% spread malus when used.

  • [BALANCE] Caltrops slow effect now stack if you have more than one caltrop card.

  • [BALANCE] Bloodless Coups: Now gives -15° firearc

  • [BALANCE] Knightmare: Knight become visible if they're threatening you

  • [BALANCE] Mangonel: Shooting doesn't replace the rook's move anymore. rook speed: -2 (was -1)

  • [BALANCE] Engraved Scope: Replaced the +1 firepower with +1 firerange (+2 total)

  • [BALANCE] Fear doesn't apply anymore on pieces killed by non-king black pieces

  • [BALANCE] Makeda now has butcher effect: "Blade is no longer restricted to finishing kills".

  • [BALANCE] Bleeding and Death Mark now survive piece promotion.

  • [BALANCE] Richard II pierce is now 40%. (was 25%)

  • [BALANCE] Wand of gust now delays pieces' next move by two turns.

  • [ERGO] The danger visualization on middle-click has been removed

  • [ERGO] You can now press "enter" to fire shotgun

  • [FIX] backups that can't spawn now wait for the next turn to spawn

  • [ENGINE] Upgraded to SUGAR v0.0.8


Again, please join our Discord to report on any bugs or problems!

Thank you all for your help! See you very soon for the full release!

-PUNKCAKE Délicieux 🥞

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Game update4 Aug 2026Quickpatch v1.623bHi royals! This is another quickpatch because I wanted to use the newest version of our engine which should be more stable on finicky systems. But I also took the opportunity to fix two leftover bugs in the codex and make it possible for modders to use the "vision" cheat functionality. That's litterally the entire changelog, look for yourself: · \ Fixed a bug in the codex where card panels woul…Game update15 Jul 2026Patch Notes for v1.623: Another round of bugfixesHi Royals! Well, I was self-indulgent and hid a funny interaction in the last patch, and now I reap the consequences. There were a few new bugs, and it also made some pre-existing bugs more noticeable. So here's a new patch that fixes all that! We also found out that there was an issue with our engine, where one of the libraries it uses would fail to do its job properly on computers with an ARM…Game update26 Jun 2026Quickpatch v1.622bHi Royals! I hope you're having a nice Summer Sale. All our games are 40% off , just so you know. Anyway, that's not why I'm here. We just updated the game with another quickpatch. We're trying to get the game as stable as possible for the console port. I think we're getting there. If you find anymore bugs, please let us know on our Discord! Changelog for v1.622b: · \ Added a message that says…