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Shotgun King: The Final CheckmateEventsPatch Notes for v1.623: Another round of bugfixes
Game update

Patch Notes for v1.623: Another round of bugfixes

Shotgun King: The Final Checkmate · published 15 Jul 2026, 13:21 UTC · build 24220595

All eventsPlayers around this dateRead on Steam

Hi Royals!

Well, I was self-indulgent and hid a funny interaction in the last patch, and now I reap the consequences. There were a few new bugs, and it also made some pre-existing bugs more noticeable.

So here's a new patch that fixes all that!

We also found out that there was an issue with our engine, where one of the libraries it uses would fail to do its job properly on computers with an ARM processor, resulting in random errors in the game's code. (I swear it has nothing to do with our code being bad -- that's a separate issue)

Changelog for v1.623:

  • [BUGFIX] White pieces will no longer prioritize killing your black pieces over killing you if they have that chance.

  • [BUGFIX] White pieces will now properly kill you instantly even if you are not a king.

  • [BUGFIX] Player promotion now properly preserves jumps and other properties.

  • [BUGFIX] Other black kings will no longer get killed instantly by white pieces who are not yet ready to move.

  • [BUGFIX] Converting a pawn that is on the upmost row will now promote it instantly.

  • [BUGFIX] Glueing the enemies' shoes now prevents them from moving immediately.

  • [BUGFIX] Tentative fix for a bug where a stone could kill a black piece by breaking free of its metaphysical condition and hitting the victim through the 8th dimension, while not even being on the same square.

  • [BUGFIX] Heirs no longer produce the "Spy executed!" message when killed by another piece.

  • [BUGFIX] Fixed an issue where a black piece could get killed and still be selectable, resulting in a crash if you did select it.

  • [BUGFIX] Fixed a couple visual and text issues on the codex.

  • [ENGINE] Updated the lua interpreter, so that the game would stop crashing randomly on certain systems. (not 100% sure but may have been exclusively on computers with ARM processors)

Thank you all for your support!
Long live the king and have a great day!

-PUNKCAKE Délicieux 🥞

More from Shotgun King: The Final Checkmate

Other announcements

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Game update4 Aug 2026Quickpatch v1.623bHi royals! This is another quickpatch because I wanted to use the newest version of our engine which should be more stable on finicky systems. But I also took the opportunity to fix two leftover bugs in the codex and make it possible for modders to use the "vision" cheat functionality. That's litterally the entire changelog, look for yourself: · \ Fixed a bug in the codex where card panels woul…Game update26 Jun 2026Quickpatch v1.622bHi Royals! I hope you're having a nice Summer Sale. All our games are 40% off , just so you know. Anyway, that's not why I'm here. We just updated the game with another quickpatch. We're trying to get the game as stable as possible for the console port. I think we're getting there. If you find anymore bugs, please let us know on our Discord! Changelog for v1.622b: · \ Added a message that says…Game update19 Jun 2026Patch Notes for v1.622: BugfixesHello Royals! It's been a little while since the last patch, and only a few minor bugs were reported in that time, so we figured we'd fix those and hopefully be done with this update! If you find anymore bugs, please let us know in our Discord! Otherwise, 'til the next one! Here's the full changelog for v1.622: · \ You can now see your Charnier progress from the game mode menu. · \ Fixed a soft…