Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Salty Hounds›Events›0.90.2.1 Hotfix patch note
Game update

0.90.2.1 Hotfix patch note

Salty Hounds · published 5 months ago · build 22517742

All eventsPlayers around this dateRead on Steam

System Adjustments

  • NPC Schedule Pattern Update:
    The NPC daily routine system has been more optimized. This adjustment ensures that characters follow a more consistent and predictable schedule throughout the day, providing a more stable gameplay experience.

  • Optimization of Encounter Rates:
    We have removed outdated legacy data and internal configuration files that caused NPCs to appear with unnatural frequency.
    This change restores NPC encounter rates to their intended design, making each interaction feel more organic.

UI / Minimap Adjustments

  • Minimap Icon Visibility: During morning hours, character icons will no longer be displayed on the minimap while they are at their respective homes.
    Previously, icons were shown to indicate their location, but we have removed them to prevent potential confusion during navigation.

    Example: For instance, Yujin works late night shifts (even on weekends), so he rests at home in the morning and doesn't appear on the minimap.


If you encounter any bugs or issues while playing, please let us know through this Google form. Thank you for your support.

More from Salty Hounds

Other announcements

All events
In-game event7 Sep 2026📢 v0.94.18: Faster Quest Progression and Improved ControlsHello, Salty Hounds players! In this update, we've greatly increased the frequency of Special Requests and sped up their progression so you can enjoy the story at a smoother pace. We've also made gamepad controls more convenient and carefully polished a variety of UI elements and immersive details throughout the game. 🛠️ Gameplay Flow and Balance Improvements · Special Requests and Aquarium Qu…Game update5 Sep 2026🛠️ v0.94.15 Patch NotesThis update makes weekday work sequences faster and easier to control, improves keyboard and gamepad support for weekly planning, and keeps the final message or call on screen until you confirm. \ · Weekday Hold-to-Skip: From Monday through Friday, hold the Confirm button for one second to display dialogue instantly and advance it at 0.2-second intervals. Movement, character animations, screen…In-game event4 Sep 2026📢 v0.94.13: Global Localization & QoL Update!Hello, Salty Hounds players. This patch focuses on significantly improving the detail and overall quality of our multilingual text and localization , so players around the world can immerse themselves even more deeply in the story. We have also made the game smoother and more enjoyable with an overhauled dialogue system, weekly event hints, and quest progression improvements . 1. New Official T…