
Hello again, everyone! Please find below the following fixes:
Enemies: Fixed an issue where the Wandering/Vanishing enemy in the Cemetery would endlessly persist in the world. It can now be damaged or destroyed by luring it into Blue Flame Statues.
Enemies: Added a new blockable attack to the Dark Spawned Enemy. Additionally, a previous attack pattern that could not be parried has been removed.
Collisions: Improved various world collisions. (WIP)
Visuals: Adjusted decals across several areas. (WIP)
Thank you, everyone! Remember, the public steam demo is coming out on March 26!