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LepozhdianVibeEventsLepozhdian Vibe 🌴 Pre-Alpha 🌴 0.0.50 is Live!
In-game event

Lepozhdian Vibe 🌴 Pre-Alpha 🌴 0.0.50 is Live!

LepozhdianVibe · published 25 Mar 2026, 16:37 UTC · build 22501300

All eventsPlayers around this dateRead on Steam

L E P O Z H D I A N . V I B E

GamePlay

  • A new way to calculate impacts on Window glass, so it doesn't break when touched nearby

  • NPC, Agent Slow, is now called Agent Indie

Fixes

  • Fixed the issue where preset items were not deleted when quickly closing Prset Selection UI

  • Fixed the issue where the game menu would open instantly without waiting for another menu to load, which would cause two menus to overlap

  • Improved data processing in the 1 quest

  • Fixed the character transitioning to a T pose when quickly ending and starting a dialogue

  • Fixed a critical bug when loading. Now the player cannot load as a character in the editor or in the spectator

  • Collision on a window no longer occurs if the window is invisible

  • Fixed set Audio settings as default. Missing: mute all players, mute player, hear your voice, hit confirmation

  • Optimized and refractor code for the atmosphere and star settings

  • rechecking firts 3 quests

  • The Gorh panels gives +1 to vibe and removes 1 RAM and the sound effect is louder now

  • The size of the navigation point where to go on a quest now changes depending on the distance

  • Created a debug tool for developers and testers to remove a quest from the database of completed quests

  • The vibe progress bar now becomes inactive and the player doesn't gain vibes if they have the infinite Vibe points cheat enabled

  • A fix for dialogues has been added. Allows you to close a dialogue on the ESC if for some reason there are no lines in the dialogue

  • Reviewd 4 Quest

Visuals

  • New green color for the fireplace perset

  • New visual style for vibe change points

  • New Visual style for Vibe Switcher

  • New Stars Visuals For Training Grounds

Audio

  • Fixed music playback in the main menu

Ui

  • Added a tooltip for selecting a microphone in the audio settings

  • Added a tooltip to the microphone gain parameter in the audio settings

  • Added a tooltip to the microphone should hear my own vocie in the audio settings

  • Added a tooltip to the microphone Voice Chat Sample Rate audio settings

  • Added a new audio settings parameter: Mute all players in a session

  • Moved the creation of a custom interface from the settings to the game menu

  • Translation is 2% complete: Chinese, French, German, Japanese, Polish, Portuguese, Russian, Spanish

Vibe Editor

  • New Actor BH_Floor_800-800

  • New Actor BH_Room_Wall_3_Unt

Known Issues

  • Missing Item Animations

  • Missing In Game Audio

  • Incorrect Player location during using objects if player state was crouch or prone

  • Reset quests works incorrectly

  • Select Object preset, the second options works incorreclty

  • When Other Ai Enter to the ocean player enter into swimming mode

  • Client can not leave created session correctly

  • Clients are not able to launch ai movement from the dialogues

More from LepozhdianVibe

Other announcements

All events
In-game event9 Sep 2026🌴 Lepozhdian Vibe - Pre-Alpha 0.0.71Finally The big shocks are over. Some of the game's core features are already partially working in C++ and I think that's enough for now. I don't think there's any need to dig around in there any longer. Now it's time to add content to the game, new quests, and improve the current mechanics. New update! A new quest is already in the game. I'd appreciate any feedback and testing on how the game…In-game event19 Aug 2026🌴 Lepozhdian Vibe - Pre-Alpha 0.0.70Fixes · Code refactoring, porting functions to C++ · Sound and graphics settings now work in C++ · Fixed camera preview setup during preset selection · Fixed the distance of the level up effect Visuals · New interface for the Morning atmosphere · New interface for the Synth Road atmosphereIn-game event12 Aug 2026🌴 Lepozhdian Vibe - Pre-Alpha 0.0.69Fixes · Switching between 1st and 3rd person view works again · GameLogOpacity Hud parameters works again · fixed lamp collide collision · code refactoring and optimization · Fixed a critical bug with getting stuck in dialogs · Fixed a critical bug that caused the first quest in the game to constantly reset · HUD settings have been connected to the new settings saving system · level up effectsh…