Changes:
- You can now select 3 target resources in the gatherer hut.
- Added a new law “Automatic Reconstruction”: after a building burns down, an identical one with the same settings is automatically built in its place.
- Nomads no longer set fire to gatherer huts, hunter huts, or fishing huts.
- Improved the population statistics window: all professions are now displayed here.
Balance:
- Increased the chance of successfully finding beet, pea, turnip, bean, plum, and cherry seeds on the world map.
- Slightly reduced the frequency of enemy attacks.
Fixes:
- Fixed bugs with landscape editing at the edges of the map.
- Fixed loading issues with some corrupted save files.
- Fixed navigation issues with residents that prevented them from entering certain areas and editing certain parts of the landscape.
- The iron sickle can now be crafted.
- Plums, cherries, beets, and peas now grant Prosperity when consumed.
- Fixed incorrect display of homeless icons in random locations.
- Fixed incorrect display of population counts and professions in the population statistics window and tooltips.
- Dead residents no longer display the homeless icon.
- Fixed issues with the English and Spanish localizations.
- Fixed the display of resources in the top-right corner.
- The notification sounds for “Plan can be approved” and “There are idle units on the world map” are now muted during battles and when the pause menu is open.