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Hazard Pay Playtest›Events›0.17.1 - New Overworld, New UI, You Thought You Knew New.
In-game event

0.17.1 - New Overworld, New UI, You Thought You Knew New.

Hazard Pay Playtest · published 23 Jan 2026, 22:51 UTC · build 21625996

All eventsPlayers around this dateRead on Steam

New Features

  • New Overworld

  • Evidence Scan System - Evidence scan now plays when trying to enter the truck at level end.

  • Danger Level Briefings - Mission briefings now show threat level (Lockdown, Alert, Containment Breach) based on level contents

  • Blood Evidence Display - Evidence intro now highlights blood stains as biological evidence with visual outlines

  • Roadblock Dialogues - Gate dialogues now branch based on whether you saved or lost scientists in completed sectors

  • Cinematic Gate Sequences - Roadblock unlocks now feature camera focus, animation, and sound effects

  • Sector-Based Progression - Overworld levels organized into sectors with completion requirements

  • Scientist Tracking - Track and display scientist fate across UI with dynamic icons

  • Dual Leaderboards - Separate Any% and Saviour leaderboards for levels with scientists

  • Tentacle Creature - New area-denial enemy with animated arm, eye tracking, and danger indicators

  • DevMode Window - Developer menu for testing (debug builds only)

  • Idle Hints - Escalating hint dialogues when inactive for too long

  • Interactable Hints - Toggle "?" labels above inspectable items

  • Employee Death Counter - Tracks cumulative deaths with darkly humorous termination messages

  • Audio Muffling - Music and effects muffle when game is paused

Improvements

  • Native resolution pixel-perfect rendering at 640x360

  • Consolidated UI styling across all menus and panels

  • Physical paper animations for report card comparisons

  • Improved tutorial system with 7-step progression

  • Better controller icon support via sprite atlas

  • Improved level editor with line tool and context menus

  • Smoother camera following without jitter

  • Better dialogue system architecture

Bug Fixes

  • Fixed scanner failure showing wrong color (was green, now red)

  • Fixed truck exit allowed with only blood remaining

  • Fixed crashes when leaving tutorial after progress reset

  • Fixed audio effects getting stuck muffled after undo

  • Fixed undo animation playing with no moves to undo

  • Fixed reset not working when dead

  • Fixed camera not focusing on player in tutorial

  • Fixed level completion not saving when pressing continue early

  • Fixed blood visible after truck drives off

  • Fixed various race conditions in level/score loading

  • Fixed creature path indicators persisting after death

  • Fixed dath screen not appearing for electrocution deaths

  • Fixed many UI focus and button visibility issues

More from Hazard Pay Playtest

Other announcements

All events
Hazard Pay PlaytestGame update30 Apr 20260.34.0Bug Fixes · Fixed an exploit allowing the truck to navigate around the sector-05 helipad area · Fixed the Friends leaderboard showing your global rank instead of your position among friends · Fixed a crash when pressing Continue on dialogue after holding the reset key mid-levelHazard Pay PlaytestGame update29 Apr 20260.33.0New Features · Controller dialogue scrolling - Right stick now scrolls dialogue text once typing has finished, so longer lines that overflow the dialogue balloon can finally be read on a controller. Mirrors the existing right-stick scroll on the credits panel. Bug Fixes · Score tabs no longer disappear after sector completion on slow connections - On slower Steam connections the "Sector X.Y" he…Hazard Pay PlaytestGame update27 Apr 20260.31.0Bug Fixes · Settings tab default - The Settings panel now opens on the General tab by default instead of accidentally landing on the Input tab. · German tutorial ticker - The push-vent tutorial line in the opening sector now displays in German for German players instead of falling back to English. · German leaderboard subheaders - The "Any Solution", "Saviour", and "Liquidator" leaderboard tabs…