
Hi, friends!
Hotfix #2 is live. In this update, we’ve addressed several frequent (and frustrating) issues — including the traders at the Warehouses, a couple of moments in the Amalgam tutorial, and of course some story logic. Thanks for the reports: you’re really helping us find and fix what’s broken faster!
This time, the changes mostly focus on story logic and small inconsistencies. Here they are:
Fixed an issue where traders at the Warehouses weren’t trading (lazy bunch)
Tweaked the Cathedral Caretaker’s placement a bit more and got rid of T-poses among the dying. On Day 3 the Warden is needed in several places at once, and those states could conflict. And he’s the one who tells us about the link between Amalgam and the euthanasia of the dying — so it’s good that he now stands where he should
Fixed a bug with examining the patient Oktay
Moved the map marker for Burakh on Day 4. It was pointing to the wrong rock — not the one where he was actually waiting
Added +30 minutes to the Rubin rescue timer. The poor guy already has it rough, so we’re giving him a slightly better chance
Significantly improved the “Mind Palaces” in Day 2 quests related to investigating Isidor’s fate. Dankovsky’s reasoning is now much more branching — and much more detective-like
Fixed a bunch of typos and minor text issues
The next hotfix is already in the works. If you run into bugs or weird behavior, please report them in the appropriate Steam Community thread or the relevant Discord channel/topic.
Changing the props mid-performance,
Ice-Pick Lodge