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Grids & Goblins Playtest›Events›Shop's Open!
Game update

Shop's Open!

Grids & Goblins Playtest · published 22 days ago

All eventsPlayers around this dateRead on Steam

💽 Patch Notes — v0.6.10

New

  • A Shop has opened on the overworld, run by the Chaos Witch at her card table — buy food to heal the whole party, a Dungeon Map that reveals floor plans party-wide, or Fate's Bane
  • Fate's Bane — a stackable die that re-deals a Trainer or Gem Forge offer via a new Shuffle button, guaranteed to show you something different
  • Everything your party holds now shows in one badge column, on the battle HUD and the overworld map, with hover tooltips
  • Options panel on the menu — Allow Telemetry and an Unlock All Abilities toggle for playtesters
  • Shove and throw previews now show the exact damage of every outcome — collisions, wall slams, hazard landings, and multi-target pile-ups

Changed

  • Caltrops now stop anything thrown or shoved across them — the victim lands on the spikes instead of sliding past
  • The Tarot Reader, Trainer, and Gem Forge all deal from the same card table now: the deck rises in after the greeting, shuffles, and deals
  • The Trainer and Gem Forge have all-new dialogue, and on repeat visits they'll recount the story of your run so far
  • Trainer and Gem Forge cards are priced in gems again
  • Your first stretch of road now coin-flips between the Chaos Witch and other encounters instead of always offering the shop
  • Character select: Warrior and Wrestler lead the roster, the opening pile deals from screen center, and co-op matches the single-player card motion
  • Updated item, point-of-interest, and shop artwork

Fixed

  • The chain prompt now appears when dropping an enemy onto caltrops scores the kill
  • Mixed Japanese/English text wraps correctly
  • NPC dialogue fades out smoothly instead of snapping away
More from Grids & Goblins Playtest

Other announcements

All events
Grids & Goblins PlayteGame update8 Sep 2026Map Tweaks💽 Patch Notes — v0.6.20 New · The overworld runs on a fixed rhythm: two rows of battles, then a row that is POIs end to end. Every route crosses all three. · A POI row is dealt from a bag of its six kinds rather than rolled independently, so a row is a spread of choices and the same lane won't offer the same stop twice running. · Battle-start tutorial hints for Defend (your second battle) and…Grids & Goblins PlayteGame update5 Sep 2026More Abilities💽 Patch Notes — v0.6.19 New · Red Horizon — a new Warrior ability. Marks an entire row and sweeps it on your next turn, with a combo that climbs steeply the longer the chain runs. · Season — a new Cook ability. Marks a tile for 1.5x damage for the rest of the round and 1.15x through the next. On food or gold it doubles the value instead, and cast as a chain link it keeps the chain alive as if…Grids & Goblins PlayteGame update3 Sep 2026Crash FixTargeting a multi-tile square could cause a driver issue in the GPU due to a bad division. Now it should be smooth sailing!