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DaemonicalEventsv0.5.3.1 OUT! Free Weekend Incoming!
Game update

v0.5.3.1 OUT! Free Weekend Incoming!

Daemonical · published 11 Sep 2018, 15:25 UTC

All eventsPlayers around this dateRead on Steam

Hey guys,

here is another update while you are waiting for the XP system to be finished. This one is focused on looks and feel, optimization, map variety, and some demon skill mechanics.

We also added new exterior spawners for barrels and mannequins, and changed how barrels work. Now, when you explode a barrel, a small fire spawns in its place, which cripples the demon.

You can also remove the alpha test sticker in the settings now, as some of you requested on our Discord.

But here is one more exciting announcement!

We will be having a free weekend paired with a 25% off discount, starting this Thursday - Sep 13, and ending on Sunday - Sep 17!

Tell your friends! We are looking forward to hanging out with you guys this weekend!

In preparations for it, make sure to visit our discord and say hi: https://discord.gg/fearem

Cheers,
Karlo

PATCH v0.5.3.1 changelog

- optimized and changed how volumetric fog works to be less performance impactful
- demon damage blur lowered
- barrels, when destroyed, now spawn a little fire which last for some time and cripples the demon
- vision passive now helps with the demon damage blur
- you get demon skill points slower now by default
- you get rewarded 2 skill points for each kill now
- you get demon points quicker while you are stalking your prey
- houses get randomized more now, there is less of them, and they have more complete interiors
- added a settings option to remove the alpha sticker
- added a settings option to remove lens dirt
- removed "bloom" being optional - disabling it influenced the experience too much, visibility greatly reduced
- added motion blur
- added depth of field
- added motion blur setting
- added depth of field setting
- tweaked looks and feel a bit
- added new procedural exterior spawners
- fog color tone is now randomly picked each match to add a bit of variety in mood/feel between various matches
- tldr. map should be much more different each match now, plus everything should look bit better :)
- fixed some audio init problems

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DaemonicalCommunity24 Dec 2018Merry Christmas and Happy 2019.!Hey everyone, we just wanted to wish you all a merry Christmas and a happy New Year! Just a short check in from us - we are extremely busy with the big update we are preparing for a while now. We can't give an exact ETA for the release of it, but its gonna be one of the most significant updates so far. We are keeping busy during the holidays too, but didn't really want to get sidetracked by a C…DaemonicalGame update25 Oct 2018Update 0.5.3.3h is out! Happy Halloween!Hey everyone, with Halloween coming near we figured we would push a cool update to celebrate it. We are still working on our next major update (containing new detailed customization and new inventory/item system), so in the meantime let's celebrate together with some pumpkins and a cool new moon! :) There are couple of fixes included in the update, and some tweaks to the demon attributes, plus…DaemonicalGame update2 Oct 2018Patch 0.5.3.3d out! Preparing for Halloween!Hey everyone, sorry for keeping silent for the last week or so. We are actually working on stuff like inventory system, customization, etc. which requires a bit more focus and a bit more time to finish up. Our goal is to be done with it all right before Halloween, we are preparing some promotions etc. which should happen in the second half of the month. Nevertheless, here is a small patch inten…