Aw Heck, WAR! · published · build 15962438

The game has been feeling a bit too predictable, with enemy bases spawning in fixed locations that never changed. This led to spawned enemies taking the same paths time and time again. To fix this, I added a set of several random location the enemy bases can spawn from.
This adds some subtle variety. For example, when the game starts and enemy bases spawn, they can end up closer or farther to the players begin location, either giving them extra time to prepare, or forcing them to scramble to protect themselves from incoming baddies.
This also applies to the armory, you'll need to search around the map for it, as it now also spawns in a few random places.
To help you spot the armory, it has been colored neon orange to make it easier to see at a distance.