Added:
Mansions
Nice houses
Graveyards
Cathedrals
Parks
Markets
More events
Efficiency info is now in the info panel
New command that spawns guards
New command that prints the current efficiency to the event log
New skybox
Bug Fixes:
Changed the way the game calculates and applies production efficiency
Increased water used by crops
Adjusted tree hitboxes
Level up messages appear in the event log
Fixed a bug where restaurants wouldn't show water usage
Increased food and water consumed by restaurants
Fixed bugs with health bars