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State of the Game

Cold Waters · published

The wait is nearly over! Cold Waters is just about ready for release.

In the next weeks we'll be wrapping up testing, crushing the last few bugs as well as shooting new trailers, game play videos and finalising the tutorials and documentation. So keep an eye out for new screenshots and video content soon (we know you've been waiting).

Cold Waters is now feature complete, but some of the most recent features you may not have heard about are:

Land Strike Missions
We agree with the community that simply sailing to a point on the strategic map to launch a land strike felt pretty empty. So land attacks are now full combat missions where you will need to fire TLAMs into a designated area, from which they will be guided to their targets. After doing so, you'll need to clear datum, as enemy aircraft or escorts detecting your launch will come looking. Then reload TLAMs and repeat until you have launched the required number. Pictured is a TLAM salvo striking Murmansk during a dusk attack.

Minefields and Sonobarriers
Areas around enemy (or occupied) ports are now protected by minefields and sonobarriers making insertion missions all the more interesting and challenging. If approaching too close to a sonobarrier, enemy aircraft and escorts will investigate. If approaching too close to a mine... well, just see below.

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