Version 1.03b
19 Jun 17
General
Added in game recognition manual linked to Signature tab
Fixed recognition manual anchor so as to say on screen when adjusting HUD scale
Soviet mast textures fixed
Kotlin now uses the newly added wp_sm2_shell naval guns.
default/weapons.txt - removed weapon names and weapon description fields. Added wp_sm2_shell for Kotlin class.
language_en/dictionary/dictionary_interface.txt - added new variables
ReferenceSonar=Sonar
ReferenceRadar=Radar
ReferenceActive=Active
ReferencePassive=Passive
ReferenceTowed=Towed ReferenceVeryQuiet=Very Quiet
ReferenceSemiQuiet=Semi-Quiet
ReferenceQuiet=Quiet
ReferenceSemiNoisy=Semi-Noisy
ReferenceNoisy=Noisy
ReferenceVeryNoisy=Very Noisy
FrequencyAbbreviated=F
language_en/sensors/sensors.txt - restructured the entire file to:
sensor_reference=sensor_display_name=sensor_description
language_en/weapon/depth_weapon_display_names.txt - this is a new file for other weapons using the format:
weapon_reference=weapon_display_name=weapon_description
hud/default.txt - added new variables
SignatureIconColor=65,173,77,255
SignatureIconNext=hud/default/arrow_next.png
SignatureIconPrev=hud/default/arrow_prev.png
SignatureIconSelect=hud/default/checkbox_filled.png UnitReferenceMain=hud/default/unit_ref_main.png
UnitReferenceSecondary=hud/default/unit_ref_info_window.png
UnitReferenceTab=hud/default/unit_ref_tab.png UnitReferenceTextColor=0,0,0,255
UnitReferenceTextHighlightColor=maroon
UnitReferenceIconColor=100,100,100,255
UnitReferenceIconNext=hud/default/arrow_next.png
UnitReferenceIconPrev=hud/default/arrow_prev.png
UnitReferenceIconSelect=hud/default/checkbox_filled.png
UnitReferenceIconHighlightMarker=hud/default/arrow_next.png UpperRightRecognitionManual=0,0
default/vessels/profile - new folder containing all ship profile images