Hey Folks,
Just a quick Patch release to the Update 6 beta branch to tackle some of the immediate issues we've encountered from the community post-release.
Major Fixes
- Various Crash Fixes, including:
- Fix for crash caused by spamming "Join Game" button on client machines
- Fix for crash caused by becoming client-machine after being host-machine
- Fix for crash caused by save & Quit option - Fixed cases where the client would fail to connect to the host-machine and hang on a loading / carrot screen
- Fixed cases where either host/client could get locked out of controls if both Host + client used the same interactive prop at the same time.
Minor Fixes
- Disabled discovery camera during Networked games
- Resolved an issue that stopped client machines from rendering the export tool GUI
Happy Online Gaming,
The LEGO® Worlds Team.