
Here's our first update to get bosses started and to address those initial bugs!
Features and Changes:
- Our First Floor Boss: The Bone King. A traditional "Tank and Spank" that requires tactical spacing and a little practice to get out alive. Hope you brought a Ranger or two! He shows up on the second floor.
- Options Menu: With options for managing sound levels and visual effects if you're having performance problems with the screen blur
- Added a new store to buy fighters mid-run
- Balance Test: Changed the starting amount of fighters from 2 to 4. Let the madness begin!
- Death timer on last life changed to be much shorter
- Added a prompt to hit the inventory button after the first item is grabbed
- Lowered the amount of gold released for the Dynasty Amulet
- Halved the trail length of the fire boots to balance out their damage
- Lowered the distance that fighters teleport to you when stuck behind gates
- Added controller support to the fighter swap screen
- Moved toggle HUD button to F8
Bug Fixes (A big thanks to our Discord followers!)
- Title card repeating more than once in the Dungeon
- Enemy spawn points should no longer overlap level props
- Support item text fixes
- Store Items should no longer appear in walls sometimes
- Fixed a rare issue where teleport traps could teleport you outside of a combat room