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Looking for HealsEventsUpdate One: Boss Integration and Bug Fixes
Game update

Update One: Boss Integration and Bug Fixes

Looking for Heals · published 12 Jun 2019, 16:50 UTC

All eventsPlayers around this dateRead on Steam

Here's our first update to get bosses started and to address those initial bugs!

Features and Changes:

  • Our First Floor Boss: The Bone King. A traditional "Tank and Spank" that requires tactical spacing and a little practice to get out alive. Hope you brought a Ranger or two! He shows up on the second floor.
  • Options Menu: With options for managing sound levels and visual effects if you're having performance problems with the screen blur
  • Added a new store to buy fighters mid-run
  • Balance Test: Changed the starting amount of fighters from 2 to 4. Let the madness begin!
  • Death timer on last life changed to be much shorter
  • Added a prompt to hit the inventory button after the first item is grabbed
  • Lowered the amount of gold released for the Dynasty Amulet
  • Halved the trail length of the fire boots to balance out their damage
  • Lowered the distance that fighters teleport to you when stuck behind gates
  • Added controller support to the fighter swap screen
  • Moved toggle HUD button to F8

Bug Fixes (A big thanks to our Discord followers!)

  • Title card repeating more than once in the Dungeon
  • Enemy spawn points should no longer overlap level props
  • Support item text fixes
  • Store Items should no longer appear in walls sometimes
  • Fixed a rare issue where teleport traps could teleport you outside of a combat room
More from Looking for Heals

Other announcements

All events
Looking for HealsGame update11 Aug 2021Hot-Fix: Guild Vendor BugFixed a bug that would cause the alert pop-up to stay on screen after purchasing a new spell or item.Major update3 Aug 2021The Tactics Mode (Re)UpdateI found time over the weekend to port over the direct fighter control from Early Access back into the game. It is now available as an option in the pause menu. This will allow players to send and recall fighters, and disable the AI-driven behavior. A big apology for those players who really liked this feature before the removal. Early Access didn't have much feedback for existing features playe…In-game event25 Jun 2021Summer Sale UpdateHope everyone is enjoying their summer, here's a little update to tidy a few things up in the game. The biggest change is that players who breezed through the standard game difficulty can now test their skills in New Adventure+. Enjoy! Features · New Adventure+ added! Players can choose a harder version of the game after beating it on regular difficulty. Enemies have 33% more health and damage.…