Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Looking for HealsEventsWeek #2 Update: Class Abilities
Game update

Week #2 Update: Class Abilities

Looking for Heals · published 19 Jun 2019, 23:03 UTC

All eventsPlayers around this dateRead on Steam

Another week, another feature: Class Abilities! There are now seven different classes that can appear in the applicant room now, each with their own unique skill to mix up your run.

Features and Changes:

  • New fighter classes added to the applicant room
  • Warrior Ability: Intimidate - Forces the target to fight you for a short time
  • Warrior Ability: Defend - Absorb a percentage of damage from allies around you
  • Warrior Ability: Battle Leap - Leap into combat, creating a small impact at your destination
  • Ranger Ability: Multi-Shot - Shoot two additional enemies with low damage arrows that are near your primary target
  • Ranger Ability: Animal Handler - Use a pet to inflict extra damage on the target
  • Rogue Ability: Vanish - Vanishes out of combat on a cooldown at the cost of having lower health
  • Rogue Ability: Bleed - Inflicts Bleed onto the enemy, stacking up to 5 times
  • Enemy move speed has been greatly slowed down to enable more time to make tactical decision during fights.
  • Added ability to drop items from the inventory screen (suggested by Lawrence)
  • Bleed icon size and position changed
  • Enemy Health has been increased to slow down combat
  • Both item and fighter stores show up in every level with much lower prices for fighters
  • Normalized player movement to be the same speed in all directions (Thanks Swaggasurus!)
  • Increased fusion rolls to be a 50% chance to upgrade when fusing equal rarities.
  • Made fighter sounds unique to each class archetype
  • Added mini-map marker for fighter store
  • Teleporter Turtle has been revamped
  • Increased the number of items you can bank to 6
  • General Item Balancing

Bugs:

  • Fixed issue that would break fighters when items reduced their health to zero (Thanks Stitch!)
  • Improved moonwalking issue with the speed elixir
  • Fixed problem caused when removing speed elixir from fighter
  • Non-Combat Room enemies were not receiving proper health scaling
More from Looking for Heals

Other announcements

All events
Looking for HealsGame update11 Aug 2021Hot-Fix: Guild Vendor BugFixed a bug that would cause the alert pop-up to stay on screen after purchasing a new spell or item.Major update3 Aug 2021The Tactics Mode (Re)UpdateI found time over the weekend to port over the direct fighter control from Early Access back into the game. It is now available as an option in the pause menu. This will allow players to send and recall fighters, and disable the AI-driven behavior. A big apology for those players who really liked this feature before the removal. Early Access didn't have much feedback for existing features playe…In-game event25 Jun 2021Summer Sale UpdateHope everyone is enjoying their summer, here's a little update to tidy a few things up in the game. The biggest change is that players who breezed through the standard game difficulty can now test their skills in New Adventure+. Enjoy! Features · New Adventure+ added! Players can choose a harder version of the game after beating it on regular difficulty. Enemies have 33% more health and damage.…