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Ark's Wonder Dungeon - Evil EmpressEventsArk's Wonder Dungeon v1.1
In-game event

Ark's Wonder Dungeon v1.1

Ark's Wonder Dungeon - Evil Empress · published 3 Sep 2024, 20:42 UTC · build 15546032

All eventsPlayers around this dateRead on Steam

Hello! This patch tinkers with several things that both should help with gameplay flow and giving more power to the player while still forcing them to move forward.

STEAM OVERLAY


Steam Overlay (Shift+Tab) should now work! Take as many screenshots as your heart desires.

CLARITY


-Almost all equipment and skill descriptions have been modified for clarity, color coding, and icons. Skills that either don't end the turn, are instant, or interrupt are all now color coded, so you don't skip over these important common effects. Status effects that the skill mentions now display their icons instead of writing them out.

STATUS REWRITE


-Along with this change is an almost complete rewrite to every single status effect's mouse description. They have been made to cut out as much flavor text as possible and give pure information. Status effects also no longer appear above player heads to clear out some additional room on the screen.

NEW SKILL: WAIT


-Each character now has a new skill called Wait. It is an instant skill that does absolutely nothing, the main purpose of it being a tool to temporarily stall. It has a cooldown of 1 turn.

LUCK COMEBACK


-Failing multiple runs in a row will cause your LUCK to start out higher. The highest this can go is 7 after 5 failed runs.

ENEMY CHANGES


-All the Sunken Wreck enemies now resist only fire and water, being weak to earth.
-Martians are now weak to wind.
-Evolving Slime, Animate Slime, and Slime Queen are now weak to fire.
-Crashing Rocks are now weak to earth.

BALANCES


Along with this is an absolute grocery list of different changes, so here they are:
-Prepare no longer removes 4% MP when used to incentivize it being used more.
-All elemental hexes have a 10% chance to give Eletection.
-Elixir Infused Boot's Coward's Cape effect now gives +15 max MP instead of +5 max MP.
-Coward's Cape now has a unique "Yes" button.
-Steroids now give +1 max HP when used. This surely won't have any consequences.
-Lowered Weight's skill slog chance. 50% to 15%.
-All elemental glove cleanses have been reworked. They no longer have a chance to remove other weaknesses. Instead, they will heal 10 HP to all party members. If they wipe an elemental weakness off of a party member, that party member will be fully healed.
-Weighted Coin now displays how much gold you have.
-Jeorge's Glove's skill buffed. MP cost 80% to MP cost 40%.
-Survival Status' Focus skill now doesn't your turn.
-CofCheChi's Uppercut no longer has a chance to give foes Enraged 2 or 3.
-Lather 2 will now 100% remove all forms of element resistance on the foe, along with its chance of applying lather becoming 40% from 20%.
-Elemental Books now give an information skill that displays how many spells/hexes need to be used before the boost is achieved.
-Elemental Books' charm skills are no longer instant but apply across the party.

Chapter 4 Spoilers:


-Guilty blobs no longer have the user take 999999 damage when used.
-Teletraps on the Moon cause the party to lose 1 max MP. Blood Moon causes the party to lose 2 max MP.
-There's less of a wait after beating Magnifico.
-There's less of a period that the screen is white in Magnifico and Slime Queen defeat cutscenes.

Chapter 5 Spoilers:


-Merchant Jr's hint about how to get to the Merchant's scrap has been made clearer.
-Melon Mime's phase 2 damage cap is now 100 instead of 66 to balance his high amount of self-healing potential.

Chapter 6 Spoilers:


-There is now an idle animation to the stage 1 Wyrm statue darkness.

Chapter 8 Spoilers:


-The Merchant ending status effect now only heals Hades and Thanatos by 25% instead of the previous 50%.

MISC & BUG FIXES:


-Voodoo Doll achievement now specifies what Wyrm needs to be defeated.
-Ark and CofCheChi Story 1 updated to keep Ark's Eye lore consistent.
-Merchant Jr in the shop now has an idle animation.
-Fixed a bug making Amber Bulwark floor 80 display the wrong locked door.

Don't forget to join the Discord and follow the Twitter if you're enjoying the game! Thank you for playing!

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