-To try and prevent game crashes from the game loading/deloading too assets too quickly, rooms 1-10 will have slower loading speed, rooms 11-30 will have very slightly slower loading, and rooms 30+ will have the old loading speed.
ITEMS/SKILLS:
-Some item descriptions slightly tweaked.
-Gloves' Touch skills no longer effect natural weakness/resists, MP cost lowered to compensate.
-Potion Spiral now accounts for Potationals and Potion Trios.
-Desperation now removes 25 turns off of Pick Up's cooldown.
-Elemental Gloves at full power no longer do direct damage, instead applying a series of status effects on all foes: (Fire: Poison/Acid | Water: Glass | Earth: Slog + Sleep + Sedate | Wind: Intimidate + Confusion)
BOSSES:
-Dark Side bosses' phase 0s now have health reduction.
-MI-MI now resists Ultra Death.
-MOTHERSHIP's overworld conditions tweaked and given a visual for when it's available to activate.
-Several typos fixed.
-Chef Frog will now react properly to Lullaby.
-Reworked Combat Boots to try and prevent dead party members carrying them from softlocking battles.
-Added a fading failsafe to stop yourself from being blinded by fading issues for long periods of time.
-Interacting with the Dark Totem will no longer instantly give you the reward.