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Ultimate Admiral: Dreadnoughts›Events›v1.6.1.0 "Fixes & Optimizations"
In-game event

v1.6.1.0 "Fixes & Optimizations"

Ultimate Admiral: Dreadnoughts · published 22 Oct 2024, 21:08 UTC · build 16141734

All eventsPlayers around this dateRead on Steam

Hello all,

This a necessary update fixing some issues that came with the latest new features of the campaign and further optimizing the game's content.

*v1.6.1.0*
- Added useful information in the Ship Design window, showing the active ship count for each design.
- Fixed of an old issue causing destroyers to not emit smoke screens when they were in the same division with other ship types, such as battleships.
- Fixed a rare code exception happening when a Major Offensive began from East Poland.
- Fixed rare issue not allowing to exit the constructor.
- Fix of wrong chance applied in Rebellion events.
- Fix of a UI inconsistency showing inverse chance for attacker in Naval Invasion (In AI events).
- Fix of an issue caused by nation intervention making alliances or wars to end prematurely without notice.
- Fix of an issue causing Tonnage count in special map events to not be updated fully.
- Auto-Design optimizations.

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