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Aw Heck, WAR!EventsUI / HUD UPDATE!
Game update

UI / HUD UPDATE!

Aw Heck, WAR! · published 27 Oct 2024, 09:21 UTC · build 16196432

All eventsPlayers around this dateRead on Steam

Changes:

1.) I reworked the HUD system that displays messages when things happen in game, so now messages wont clip through walls.
2.) Added a message that displays the game objectives when the level starts so the player has a bit better of an idea how to win.
3.) Added a warning when the VR player leaves their play-space
4.) Added a visual health bar along with the health quantity
5.) For now, I hid all game modes but Peaceful and Hardcore, after seeing some third-party gameplay, I need to redo them so when the game mode is over, it notifies you and gives you an option to restart the game so you aren't left wandering the map with no more enemies.

More from Aw Heck, WAR!

Other announcements

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In-game event2 Sep 2026GAMEPLAY UPDATE: DIFFICULTY SETTINGS!!Addressing some helpful player feedback, I have added a new difficulty system to the game! New difficulties added: 1.) Easy 2.) Normal 3.) Hard 4.) HUMANS ARE SUCH EASY PREY Each mode modifies the enemies' accuracy when shooting at the player, how many can exist on the battlefield at once, how accurate they are, and how quickly they spawn into the world. From playtesting, I can see a big differ…Aw Heck, WAR!Game update5 Jul 2026SMALL UPDATE-Added nighttime noises -destructible wall now has randomized static edge pieces to make more interesting leftover exploded wallsAw Heck, WAR!Game update22 Jun 2026SMALL UPDATE-Added four new environment / sky types selectable from the in-game menu! Cloudy, Sunny, Partly Cloudy, and Night!