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Stratus: Battle for the SkyEventsStorm Isle Production Team Grows and Stratus development continue's
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Storm Isle Production Team Grows and Stratus development continue's

Stratus: Battle for the Sky · published 9 Jul 2019, 03:48 UTC

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We have recently brought on more to the Storm Isle team to move the unreal4 build of Stratus forward at a faster development pace, the new coding team has taken our tech build we put together in unreal4 and have redone the bridging system to more closely follow the original NS games mechanics.. The coding team is making rapid progress on finalizing the bridging system and will be turning attention to the island capture and linking up of bridges to islands..

Once the bridging update is completed the following will be worked on.

Combat and further unit implementation of ranges and attacks.
Mulitplayer join and host.
We are also laying the ground work for adding in basic AI

If all all goes well we will be updating the unreal4 build of Stratus on steam with the latest build that has all currently implemented features.

We look forwards to getting the new build out to testers and players.

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