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Generationship Playtest›Events›Changes from 0.97.16 to 0.97.18
Game update

Changes from 0.97.16 to 0.97.18

Generationship Playtest · published 21 Oct 2024, 01:17 UTC · build 16116649

All eventsPlayers around this dateRead on Steam

Fixes

  • exception: Fixed very rare exception when a lot is logged from different threads
  • shortcut: Using space in a textbox slows did not slow down the simulation anymore.
  • simulation: Simulation Error when removing someone with 2 assigned shuttlebays


Improved

  • debug: High Performance mode also enforce simulation burst (if not disabled)
  • debug: Reduced unnecessary Dirty calls for UI while doing consistency checks
  • performance: Internal optimizations for using Native Lists more performant
  • performance: Reduce PathFindings for tasks, that can't be done anyway, due to skill, schedule or others.
  • performance: Use precalculated Doors for fast pathfinding
  • performance: Precalculate all door connections in parallel, async and bursted
  • performance: Improved PathFinding Algorithms performance
  • performance: Improved Performance for Bar WorldElements
  • performance: Better Performance for many UI Elements
  • performance: Improved Performance of PersonInRoomSystem
  • performance: Added Burst Mode for more paralell jobs
More from Generationship Playtest

Other announcements

All events
In-game event18 Jan 2026Gyroscope Control UpdateThis update focuses on onboarding: a new in-game Help window and a fresh tutorial flow make it much easier to learn navigation and ship operations. Along the way we also added gyroscope control, navigation and docking polish, and input improvements so everything feels more reliable. Navigation Tutorial System A new tutorial guides you through the basics of navigation step by step, from understa…In-game event2 Jan 2026Navigation Plan UpdateThis iteration introduces the Navigation Plan system, enabling autonomous orbital maneuvers like docking, orbit changes, and interplanetary transfers. The crew now handles autopilot selection and maneuver planning autonomously. 🌌 The Navigation Plan System The navigation system has evolved significantly! We've introduced a comprehensive Navigation Plan system that enables your ships to perform…In-game event13 Oct 2025Supply Ship UpdateWe’ve completely overhauled the SupplyShip: handling is tighter, stages are fully integrated, and Crew Capsules now manage oxygen and food just like on the main ship. Low-altitude operations are more stable than ever thanks to the new Surface Mode, while the polished time and astronomical systems make every mission precise and reliable. The New Supply Ship The SupplyShip handling has been compl…