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Generationship Playtest
›
Events
›
Changes from 0.97.16 to 0.97.18
Game update
Changes from 0.97.16 to 0.97.18
Generationship Playtest
· published
21 Oct 2024, 01:17 UTC
· build
16116649
All events
Players around this date
Read on Steam
Fixes
exception:
Fixed very rare exception when a lot is logged from different threads
shortcut:
Using space in a textbox slows did not slow down the simulation anymore.
simulation:
Simulation Error when removing someone with 2 assigned shuttlebays
Improved
debug:
High Performance mode also enforce simulation burst (if not disabled)
debug:
Reduced unnecessary Dirty calls for UI while doing consistency checks
performance:
Internal optimizations for using Native Lists more performant
performance:
Reduce PathFindings for tasks, that can't be done anyway, due to skill, schedule or others.
performance:
Use precalculated Doors for fast pathfinding
performance:
Precalculate all door connections in parallel, async and bursted
performance:
Improved PathFinding Algorithms performance
performance:
Improved Performance for Bar WorldElements
performance:
Better Performance for many UI Elements
performance:
Improved Performance of PersonInRoomSystem
performance:
Added Burst Mode for more paralell jobs
More from Generationship Playtest
Other announcements
All events
In-game event
18 Jan 2026
Gyroscope Control Update
This update focuses on onboarding: a new in-game Help window and a fresh tutorial flow make it much easier to learn navigation and ship operations. Along the way we also added gyroscope control, navigation and docking polish, and input improvements so everything feels more reliable. Navigation Tutorial System A new tutorial guides you through the basics of navigation step by step, from understa…
In-game event
2 Jan 2026
Navigation Plan Update
This iteration introduces the Navigation Plan system, enabling autonomous orbital maneuvers like docking, orbit changes, and interplanetary transfers. The crew now handles autopilot selection and maneuver planning autonomously. 🌌 The Navigation Plan System The navigation system has evolved significantly! We've introduced a comprehensive Navigation Plan system that enables your ships to perform…
In-game event
13 Oct 2025
Supply Ship Update
We’ve completely overhauled the SupplyShip: handling is tighter, stages are fully integrated, and Crew Capsules now manage oxygen and food just like on the main ship. Low-altitude operations are more stable than ever thanks to the new Surface Mode, while the polished time and astronomical systems make every mission precise and reliable. The New Supply Ship The SupplyShip handling has been compl…