Added gradient effect to landscape models to improve readability
Added dirt mask to orc and world structures to make them less jarring
Tweaked default fog / color grading values
Improved out of bounds wall
Boss Improvements - Sandsnapper
Re-contextualised boss to be more acid themed.
Now shoots acid that creates acid pools that deal damage over time
Spin attack will now breaks rocks
Boss Improvements - Spider Queen
Cutting off legs now reduces Spider Queen move speed
UI / UX Improvements
Resized and Re-organised HUD to be less intrusive
Implemented tech to interact with whatever item in currently under the cursor in the event of interact volumes overlapping (for example, Orkyte crystal that spawns next to bone pile)
Added wishlist / discord / feed back buttons into main menus
Added upsell screen to communicate future features
Bug Fixes
No longer lose partial stamina on dash
Fix tier 2 weapon upgrade
Fixed issue where F interact prompt would stop animating for host