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GWENT: The Witcher Card GameEventsPatch Notes 10.2
In-game event

Patch Notes 10.2

GWENT: The Witcher Card Game · published 10 Feb 2022, 13:37 UTC

All eventsPlayers around this dateRead on Steam

Patch notes for 10.2 are here!

This update is going to be pretty eventful (wink wink) as soon our Love Event will start! This time, a series of challenges will await you, aiming at reuniting some of GWENT's most known couples.

That is not the only treat this month, as the new Journey is starting tomorrow (but more about that when the Patch goes live). Of course we didn't forget about the regular balance changes and fixes.

Check all of the news in detail below and join Pawel Burza and Jean Auquier for our Developer Update, in which they go over the most important changes and explain our thoughts behind them.

Watch on YouTube

New Features

- New Journey featuring Dandelion

- New Love Event!
Help lovers reunite and receive unique cosmetics!
Take part in challenges to help out Eist, Calanthe, Philippa and Dijkstra. Finishing each quest grants a reward, while completing all of them will grant the player a unique new skin for Queen Calanthe.
The event starts Friday, February 11th and ends Tuesday, February 22nd.

- Added a reward tree for Syndicate in the Reward Book Tutorial page.
- Added a new Coin highlight that reminds players to end the turn.

Changes

- Adjusted the Initiative keyword to also include Fee and Spring.

Neutral

- Vigo's Muzzle: Provision cost changed from 11 to 10. Seize cap changed from 5 to 6.

Skellige

- Gedyneith: Provision cost changed from 13 to 14.
- Knut the Callous: Ability changed to:

- Zeal. Order: Damage an allied unit by half of its current power, then damage an enemy unit by the same amount. Berserk 5: At the end of your turn, refresh this ability.

- Restore: Provision cost changed from 6 to 5.

- Sigvald: Power changed from 6 to 7. Provision cost changed from 8 to 7.
Ability changed to: Whenever this unit is damaged by other abilities, gain Bleeding for the same duration instead. Order: Damage a unit by the duration of Bleeding on self, then Purify self. If it was an enemy, damage self by the same amount. If it was an ally, boost self by the same amount.

- An Craite Warrior: Power changed from 3 to 4.

- Tuirseach Axeman: Ability changed to: Deploy (Melee): Damage a unit by how much it is already damaged.

Northern Realms

- Resupply: Ability changed to: Whenever you play a Warfare card, reduce this card's Cooldown by 1.

- Foltest's Pride: Added Resupply.

- Keldar: Ability changed to: Whenever you play a special card, Spawn a Witcher Student in this row. Adrenaline 4: At the end of your turn, Spawn a Witcher Student in this row.

- Odrin: Provision cost changed from 6 to 5. Ability changed to: Odrin is a one man Crew.

- Trollololo: Armor changed from 2 to 0. Ability changed to: Zeal. Order. Lose all Armor, then boost self by that amount. Whenever an allied unit uses its Order, gain 1 Armor.

- War Chariot: Added Resupply.

- Battering Ram: Ability changed to: Resupply. Order (Melee): Move self to the Ranged row. Order (Ranged): Move self to the Melee row, then damage the highest enemy unit by 3. Crew: Choose an enemy unit to damage. Cooldown: 2

- Carroballista: Ability changed to: Resupply. Order (Ranged): Damage an enemy unit by 2. Cooldown: 3 Crew: At the end of your turn, gain 1 Armor.

- Kerack Frigate: Ability changed to: Resupply. Order: Spawn a Volunteer in this row. Cooldown: 2 Crew: Set Cooldown to 1.

- Reinforced Ballista: Adjusted the tooltip to fit with the change to Resupply.

- Rivian Pikeman: Ability changed to: Order: Damage an enemy unit by 2. Deathblow: Reduce Cooldown of all units in this row by 1. Inspired: Always trigger Deathblow.

- Siege Ladder: Deploy replaced with Zeal; Order.

- Siege Master: Power changed from 3 to 2. Armor changed from 1 to 0. Ability changed to: When you play a Siege Engine, Summon self from your hand to the right of it, then draw a card.

- Siege Tower: Ability changed to: Zeal. Order: Gain Vitality (2). Crew: Boost self by 2 instead. Cooldown: 2

Scoia'tael

- Etriel and Muirlega: Provision cost changed from 8 to 6.

- Francesca Findabair: Counter changed from 3 to 2.
- Saov Ainmhi'dh: Unity: Counter changed from 3 to 2.
- The Great Oak: Power changed from 8 to 9. Provision cost changed from 13 to 12.

Nilfgaard
- Emhyr var Emreis: Provision cost changed from 11 to 10.

- Philippe van Moorlehem: Power changed from 5 to 6. Ability changed to: Deploy: If you control a Vampire, gain Zeal. Order: Give Doomed to an enemy unit. If it already has a status, Lock it instead. If it already has more than 1 status, Poison it instead. Cooldown: 1

- Sweers: Power changed from 3 to 4.

- Vattier de Rideaux: Ability changed to: Order: Lock an enemy unit. Conspiracy: Seize it instead.

- Mangonel: Ability changed to: Whenever an enemy unit gains Spying, damage units adjacent to it by 1.

- Van Moorlehem Servant: Ability changed to: Deploy: Copy all statuses from an enemy unit to another enemy unit. Boost self by the number of statuses copied.

Syndicate

- Jackpot: Provisions changed from 13 to 12.

- Off the Books: Provisions changed from 16 to 15. Charges changed from 3 to 4.

- King of Beggars: Power changed from 3 to 1.

Game Fixes

- Fixed a crash that was sometimes occurring on launch for Mac M1 devices

- Corrected the Order icons for Wyvern Scale Shield, Mastercrafted Spear and Shani.

- Old Speartip: Asleep no longer Banishes self when unable to Summon Old Speartip due to a lack of space.

- Ardal aep Dahy now correctly updates its return-to-hand ability value when being played by the opponent (e.g. through Cantarella).

- Damien de la Tour now correctly resets the Lyrian Scytheman limitation for Uprising.

- Chapter of Wizards is no longer able to copy Disloyal Mages being played by your opponent.

- Chapter of Wizards is no longer able to Spawn the unit that your last played Mage was transformed into (e.g. Ethereal).

- King Henselt now reacts correctly to Casting Contest and Viraxas resetting the cooldowns of adjacent units. King Henselt is now correctly boosted as a result of Stockpile, when one of the adjacent units is on Cooldown, and the other is not.

- Francesca Findabair no longer ignores specials played from the opponent's side of the board, for example by using Lydia Van Bredevoort.

- Milva: Sharpshooter now damages the target after being Summoned, as per the ability tooltip.

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