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CounterclockingEventsUpdate: v.EA.0.3.1 Lock and load!
In-game event

Update: v.EA.0.3.1 Lock and load!

Counterclocking · published 27 Nov 2024, 14:52 UTC

All eventsPlayers around this dateRead on Steam

Hey everyone,

We’re thrilled to roll out some major updates this time! From overhauled controls to fresh visuals, here’s what’s new:

Controls

Target Locking:
You can now lock onto enemies by pressing R3. Switch between targets by flicking the R button.
While locked on, most attacks—including firearms—will automatically aim at the locked target.
Some moves, like the forward slash, still rely on your L3 directional input for precision.

Double Jumping:
After defeating the Succubus Boss, you’ll unlock Double Jump, allowing you to leap mid-air.
Healing during Overclock mode is now available by default.
Stage Rework
The Jungle Stages have been completely replaced with the newly designed Island, including an updated boss stage!


Minor Tweaks
Gameplay Adjustments:

Running speed: slightly reduced.
Katana dash: slightly shorter range.
Pistol: lower fire rate, but it now packs a bigger punch.
Boss: Savager has received some balance adjustments.
UI & Camera:

Minor tutorial UI refinements.
Camera angles have been fine-tuned for smoother gameplay.
Thank you so much for your patience and support! Development might be moving a bit slow, but I promise the project is very much alive and kicking. More updates are coming soon—stay tuned!

Let’s keep building this together. 😊

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