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TormentureEventsPatch 1.0.1
Game update

Patch 1.0.1

Tormenture · published 5 Nov 2024, 16:33 UTC · build 16302086

All eventsPlayers around this dateRead on Steam

We’re excited to share that a new update for Tormenture is now live!

Thanks to our amazing community, we’ve fixed different bugs and made important tweaks based on your comments and reviews. Your input really helps us make the game better. Check out the detailed changelog at the end of this announcement.

We are humbled by the kind words you’ve shared in your reviews—they are essential to the game’s success and visibility in the store. Thank you!

Overview

  • Soft-Locks
  • Save system
  • Bosses
  • Map
  • Other minor fixes

    Change log



  • Fixed the Easter Eggs pop-up that appeared at the beginning of the game.

  • Fixed the Dragon Enemy whose charge attack could cause it to go off-screen.

  • Fixed issues that caused save game loss, where the "Continue" button would disappear upon returning to the main menu.
  • Added a backup system to restore corrupted save files.

    [(3D) ROOM ENVIRONMENT]

  • Added accessibility improvements for the Speak'n'Spell Item. Spelling words will now appear subtitled.
  • Fixed inconsistencies with the 3D models of notes.
  • Fixed issues when lowering the blinds in the room.
  • Corrected an interaction issue with the plush toy after acquiring the Torch Item.

  • The Lever Item will not disappear when the Player carries it out of the zone and drops it or continues after a game over. The Item will always return to its original location and can be retrieved via the river channel or by entering the Village Zone through the forest.

  • Fixed issues related to loading between zones.

  • Adjusted sokoban mechanics to allow planting seeds after the sokoban has passed over them.

  • Adjusted the Mirror Enemy in the Mansion Zone.

  • Fixed issues with the Turret Enemy in the Ruins Zone.
  • Fixed the hands of the Ruins Boss that were blocking progression to the next phase of the Boss fight.
  • The Tape Item in the Ruins Zone will no longer reappear after completing its puzzle.

  • Improved performance for the Cave Boss.
  • Adjusted the movement of the Lurker enemy in the Cave Zone. The enemy will no longer move if the game is paused or during its introductory scene.
  • Fixed the death animation of the NPC “Big Head”.

  • Fixed an issue in the Maze where the player could pass through the yellow door with the Small Dot Item, blocking their progress.
  • Adjusted the Bridge Item to prevent the player from getting stuck and allow it to be grabbed from a greater distance.
  • Various fixes in the first phase of the Final Boss. The Boss will no longer teleport outside the Gaming Area, and the sound of its attacks will not persist after a game over.

    Known issues

  • Beware of using Steam cloud saves across different devices. Please make sure you client has synchronized properly with the cloud before starting the game
  • Some people are experiencing a black screen right at the begining of the game. This is caused by the NVidia Fast V-Sync option. Please set the Fast V-Sync option to off in the nvidia panel
  • If for any reason you think you have lost your save game, please reach us at #tormenture-help in our Discord server (link available in the Steam page)


    ID: v.1.0.1.11052024085520

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