Due to massive changes in gameplay, world design, and user experience, it is highly recommended that you delete your save file and start a new game if you have already downloaded and played the game prior to the release of v0.2.0.
General
- Level Cap: 30
- The world now has cliffs and more diverse foliage!
- Enemy AI has been improved.
- General in-game performance has been massively improved.
- Many abilities that enemies can cast have been reworked.
- Unlocking a new fast travel location now has an updated visual.
- Added an adjustable FOV slider to the settings menu.
- Added an "Unstuck" button to the help menu.
- Added new tabs to the Help menu: Equipment, Currency, Talents
- Most of the player UI has been completely redesigned and updated for visual clarity (still WIP).
- Fixed an issue where the wrong quests were unlocking after turning in a quest.
- Fixed an issue that caused certain bosses to be treated as normal enemies.
- All in-game music has been upgraded, enjoy.
- Fixed an issue where sometimes the player questlog and hotbar would not save/load properly.
- Fixed an issue where the audio was not changing correctly upon entering or leaving dungeons.
Improved Tutorial Experience
- The new game tutorial experience is now more in-depth, and introduces the player to boss combat and the in-game menus.
Ability Reworks
- Kiriotoshi
OLD: 3x damage to a single target.
NEW: 2x and cause shadow energy to explode for 1x damage to all nearby enemies after 1 second.
New Zones
- Forgotten Grove (Tutorial)
- Decimus Arena has been redesigned.
Gatherables
- There are now gatherable items to collect in the world!
- Be on the lookout for items on the ground, they might lead you to powerful treasure...
Quests
- Tons of new quests have been added to the world! (46 --> 67)
- Most existing questlines have been expanded upon or have been reworked.