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Deep Despair 3›Events›Update v0.3
In-game event

Update v0.3

Deep Despair 3 · published 21 months ago

All eventsPlayers around this dateRead on Steam

Hello, everyone! Welcome to the second relatively large update, which introduces new mechanics that change gameplay, tons of new items, a new biome, and a pedestal for summoning your first boss! Have fun, survivors!
I’ve been feeling a bit under the weather, which slowed down the development process, so I couldn’t add everything I had planned. But you’ll be able to see those additions in the next update, v0.4, which I’ll start working on after a short break!

Gameplay:

  • Added a new biome: "Jungle" (content expansion expected in v0.4)
  • Added a boss: "Jungle Guardian"
  • Added an Ancient Pedestal for summoning bosses
  • Added a new mob: "Jungle Slime"
  • Added a new mob: "Spore Skeleton"
  • Added a Multicooker for advanced food preparation (recipes expected in v0.4)
  • Added a Potion Brewing Station
  • Added a Cooking Pot for basic food and drinks
  • Added a Campfire with Grill (6 cooking slots, faster cooking, longer burn time)
  • Added an Iron Furnace with two slots and higher processing speed
  • Added a Hand Crusher for crushing stone and wheat into flour
  • Breadmaking now requires grinding wheat into flour, making dough, and baking it
  • Added Jungle Trees (spawn in the jungle biome)
  • Added Jungle Spore Bushes (spawn in the jungle biome)
  • Added the plant "Yarrow" (grows randomly in jungles)
  • Added the plant "Sunflower" (grows randomly in forests)
  • Added Yellow Mushrooms (spawn and grow in dungeons)
  • Mining diamonds now drops ore, which needs refining in an extractor to yield nuggets
  • Consumables (food and potions) can now be used directly from the inventory by pressing Alt + LMB on a slot
  • Throwing an item stack is now possible by pressing Alt + RMB on the slot
  • Added a new way to repair items on smithing tables using hammers
  • Any storage can now be placed on rafts
  • Rafts can now be repaired using smithing hammers
  • Added armor reforging for the Medic class on anvils
  • Simplified item repair on anvils: each tier has specific ingredients
  • Damage upgrade effectiveness on anvils now depends on the item's tier
  • Adjusted required ingredients for many anvil upgrades
  • Fired arrows can now be picked up
  • XP required for leveling up is reduced to 500
  • Campfires can now be lit with torches
  • Added a new culture: "Pumpkin" (also spawns in the world)
  • Cherry trees now spawn in all forests
  • Cacti no longer deal damage when wearing the full Cactus Armor set
  • Added crafting for Fruit Tree Wood from logs
  • Coconut shells and pulp can now be obtained by grinding coconuts in the Manual Grinder
  • Combat efficiency decays slower when attacking slimes

Other Changes:

  • Added a classic hotbar (enabled in settings)
  • Improved inventory slot design and size
  • Crafting range for nearby storage increased by 2x
  • Hovering over an item now displays where it can be processed (smelting, crushing, etc.)
  • Hovering over an item now shows its crafting recipes
  • Items can no longer be used with the inventory open (prevents various errors)
  • Collecting resources from furnaces and stations no longer requires opening their interface
  • Processed resources are now visually displayed on furnaces
  • Increased the duration of most food effects
  • Dungeon chest loot significantly increased
  • Damaged armor loses its protective properties more drastically
  • Fluorescent mushrooms now grow randomly in dungeons
  • Flower pots no longer require seedlings to grow plants (seedlings removed from the game)
  • Expanded item descriptions
  • Hovering over storage displays the number of occupied slots
  • Increased smelting time for all ores
  • Extracting sand now yields 3 shells
  • Shurikens now craft in batches of 10
  • Flint lighters are now crafted on the Advanced Workbench
  • Branches can now be used as fuel
  • High grass and bushes now slow down the character
  • Added debris and new sounds when rafts or stakes are destroyed
  • Added raft stats to the description window
  • Tile names under the cursor are now always displayed at the bottom of the screen
  • Added a death sound for sheep
  • Skeletons no longer drop quivers
  • Updated bread sprite
  • Updated quiver sprite

New Items:

  • Multicooker
  • Campfire Grill
  • Cooking Pot
  • Iron Furnace
  • Hand Crusher
  • Dough
  • Mug
  • Mug of Water
  • Flask
  • Flask of Water
  • Berry Drink
  • Berry Mix
  • Cleansing Brew
  • Lesser Health Potion
  • Health Potion
  • Greater Health Potion
  • Lesser Stamina Potion
  • Stamina Potion
  • Speed Potion
  • Iron Skin Potion
  • Health Regeneration Potion
  • Stamina Regeneration Potion
  • Accessory "Arrowhead"
  • Accessory "Durable Bowstring"
  • Accessory "Bow Arc"
  • Accessory "Archer's Band"
  • Accessory "Wind Bracelet"
  • Accessory "Swimmer's Amulet"
  • Wooden Blacksmith Hammer
  • Stone Blacksmith Hammer
  • Copper Blacksmith Hammer
  • Iron Blacksmith Hammer
  • Bronze Blacksmith Hammer
  • Silver Blacksmith Hammer
  • Diamond Blacksmith Hammer
  • Wooden Repair Table
  • Stone Repair Table
  • Copper Blacksmith Table
  • Iron Blacksmith Table
  • Bronze Blacksmith Table
  • Master Blacksmith Table
  • Wooden Fence
  • Stone Fence
  • Pumpkin Seeds
  • Pumpkin
  • Cherry Sapling
  • Cherry
  • Yarrow
  • Sunflower
  • Jungle Spore
  • Jungle Bush Sapling
  • Jungle Tree Sapling
  • Jungle Tree Log
  • Jungle Tree Wood
  • Jungle Core
  • Ancient Fragment
  • Ancient Pedestal
  • Jungle Skull
  • Yellow Mushroom
  • Diamond Ore
  • Diamond Nugget
  • Diamond Dust

Bug Fixes:

  • Dying in water with no stamina caused the game to crash
  • Animal carcasses could sometimes be butchered faster by skipping the animation
  • Butchering was occasionally obstructed by other entities
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