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Into the NecrovaleEventsEmber Mania
In-game event

Ember Mania

Into the Necrovale · published 12 Jul 2024, 18:56 UTC

All eventsPlayers around this dateRead on Steam

Today's update focuses a lot on how Ember drops work. Basically, it is a lot easier to get high level Embers later in the game. No more seeing 20 Dull Embers sitting on the ground beyond the gates of despair. This update will shorten play time, but I'd rather have the game be shorter and more fun. Hopefully it also lets you experiment more, as its not so difficult to upgrade random pieces of equipment.

Bugs

  • I had accidentally introduced a bunch of lag, should be better now
  • CRT filter wont automatically toggle back on when loading the game
  • Blessings/Curses can now be picked up, even with full inventory
  • Fixed Guillame’s Shot power move
  • Capped movement lock when attacking with slower weps
  • Attack Dash (from Roarke’s Kilt) no longer locks you into a super long dash
  • Foraging Guide potion quality bonus should apply more uniformly to all potions
  • Fixed interaction between Bomba Bow/Hand Cannon and Grenadier Gloves
  • All Fishing rewards are now guaranteed to be picked up
  • Fixed Repulsion Totem
  • Convergence level now shows proper enemy count
  • Fixed Guillame’s Soultrap
  • Killing the first guy in the Bombardment doesnt end the level

Balance

  • Rebuilt Ember spawning. They are far more likely to be of the appropriate tier now
  • Rebuilt a lot of the damage calculations
  • Reworked Devilish Spirit
  • Silken Blade barrier is smaller, and regenerates less frequently
  • Crystal Staff shards now do proper damage
  • Increased Health on Leo’s Greaves
  • Reduced damage from Burning, when its on the player
  • Increased Health from items
  • Improved scaling on Jazerant

Misc.

  • Reduced the overall darkness of the game
  • Stygiana level is now about finding the exit, not clearing all the monsters
  • Reduced the room size in the Carnarium
  • Using an Ember of Heroism will now reduce the level, instead of consuming it
  • Extracting a level 7-10 item will now give an Ember of Heroism with the correct level
  • Reduced lag from Hollow Pulex
  • You can now use the shortcut to equip runes into slots other than the first
  • Remaining Enemies display is now more accurate

Additions

  • 3 new Heroic items
More from Into the Necrovale

Other announcements

All events
Community4 Apr 2025My next game: CursemarkHey everyone, I'm excited to announce my next game, Cursemark . It's an action-exploration roguelike, with a huge hand crafted world, tons of cool equipment, and many opportunities to create crazy builds. I can't wait to go on this journey with you all, and make the game everything it can be. Please consider wishlisting the game. Thanks!Into the NecrovaleGame update27 Oct 2024Patch Notes - 10/27/2024Bugs - All Boss levels will now correctly tick down blessings/curses - Menu options should no longer be cut off at certain resolutions - Shoulder buttons will no longer take you into the inventory, while in the stash - River Skin works properly now - The Map in the library now shows the Necrovale, not the Witch Trials - Prisoner Log no longer shows info if you haven’t met an NPC yet - In the Bo…Into the NecrovaleGame update21 Oct 2024Patch Notes - 10/21/2024Bugs - Seal of Arrogance shouldn’t bug out with a black screen - Last Remnant shouldn’t get stuck on the wall so much - You should be less likely to die after completing a level/boss - You can no longer drink potions after you die - Per level effects should work consistently on every level - Burning damage now only applies while controls are active Balance - In story mode, you no longer get des…