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Generationship PlaytestEventsChanges from 0.94.13 to 0.95.0
Game update

Changes from 0.94.13 to 0.95.0

Generationship Playtest · published 6 Aug 2024, 06:09 UTC · build 15272736

All eventsPlayers around this dateRead on Steam

Fixes

  • dayschedule: EmergencySleep was priotised above normal sleep in working time
  • graphics: Removed special cloths when wearing the uniform
  • interaction: Fixed wrong auto rotated interior items when pointing to a wall
  • simulation: Fixed warnings due to not removed construction worker
  • simulation: Fixed maintain did not remove User after stopped
  • simulation: Person did not prefere its own bed and lay in public beds in the same room
  • sound: Fixed MainMenu buttons did not make click sounds
  • ui: Fixed not merged ScheduleItemSlots in special cases
  • ui: Added Workaround for endless Unity rendering loop due to unity bugs...
  • ui: Fixed not fully merge in dayschedule items in special case
  • ui: Cant Copy DaySchedule at start and end drag positions
  • ui: Fixed an exception in the UI
  • ui: Emergency Sleep was shown with wrong modifier in tooltip
  • ui: Fixed missing UI update when changing groups inside of the Change Group Popup


Added

  • ui: Added metric icon to Person Pimenu


Improved

  • ui: Reduced transparency of popups, so overlaying popups are better readable
  • ui: Improved Edit button for Groups in Change Reference Popup
More from Generationship Playtest

Other announcements

All events
In-game event18 Jan 2026Gyroscope Control UpdateThis update focuses on onboarding: a new in-game Help window and a fresh tutorial flow make it much easier to learn navigation and ship operations. Along the way we also added gyroscope control, navigation and docking polish, and input improvements so everything feels more reliable. Navigation Tutorial System A new tutorial guides you through the basics of navigation step by step, from understa…In-game event2 Jan 2026Navigation Plan UpdateThis iteration introduces the Navigation Plan system, enabling autonomous orbital maneuvers like docking, orbit changes, and interplanetary transfers. The crew now handles autopilot selection and maneuver planning autonomously. 🌌 The Navigation Plan System The navigation system has evolved significantly! We've introduced a comprehensive Navigation Plan system that enables your ships to perform…In-game event13 Oct 2025Supply Ship UpdateWe’ve completely overhauled the SupplyShip: handling is tighter, stages are fully integrated, and Crew Capsules now manage oxygen and food just like on the main ship. Low-altitude operations are more stable than ever thanks to the new Surface Mode, while the polished time and astronomical systems make every mission precise and reliable. The New Supply Ship The SupplyShip handling has been compl…