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Generationship Playtest›Events›Changes from 0.94.7 to 0.94.9
Game update

Changes from 0.94.7 to 0.94.9

Generationship Playtest · published 17 Jul 2024, 04:00 UTC · build 15057116

All eventsPlayers around this dateRead on Steam

Fixes

  • animation: Doors leak air effect was on for a second after loading a game
  • bug: Added WaitForEmpty State for Room Dismantle, to fixed special situation with unconcious persons
  • bug: When creating a circle of rooms, you can now remove one of the doors to break it.
  • error: Fixed an error log when starting special craftings
  • error: Fixed error log when had a construction storage connected to a workbench that is now finished and enqueue it again
  • error: Fixed Error log in Storage UI Element
  • placement: Fixed Interior Placement at special cases in very full rooms
  • placement: Confirm Popup not responded in all times, caused the Room Placement to get stuck
  • placement: New Room didn't detect the starting door and always showed the warning popup
  • ui: Workaround UI Layouting Errors from Unity in the ResourceType Popup


Added

  • interaction: Dismantle Room with interior items will dismantle or abort all interior at the same time.
  • overlay: Added Worker and Customer icons to the sides of the details overlay
  • placement: Added AutoRotate and autoplacement towards walls when items need a wall
  • style: Make Rooms Wall and Floor changable after finished. The Pen icon opens now a edit popup.


Improved

  • logging: Better logging for a bug in a special unknown situation.
  • placement: Use players rotation to prefere a direction rotating an item towards a wall
  • ui: Use Opacity to indicate the state of a crafting process


Removed

  • ui: Removed Activity Descriptions, due to almost everywhere duplicate to the item description
More from Generationship Playtest

Other announcements

All events
In-game event18 Jan 2026Gyroscope Control UpdateThis update focuses on onboarding: a new in-game Help window and a fresh tutorial flow make it much easier to learn navigation and ship operations. Along the way we also added gyroscope control, navigation and docking polish, and input improvements so everything feels more reliable. Navigation Tutorial System A new tutorial guides you through the basics of navigation step by step, from understa…In-game event2 Jan 2026Navigation Plan UpdateThis iteration introduces the Navigation Plan system, enabling autonomous orbital maneuvers like docking, orbit changes, and interplanetary transfers. The crew now handles autopilot selection and maneuver planning autonomously. 🌌 The Navigation Plan System The navigation system has evolved significantly! We've introduced a comprehensive Navigation Plan system that enables your ships to perform…In-game event13 Oct 2025Supply Ship UpdateWe’ve completely overhauled the SupplyShip: handling is tighter, stages are fully integrated, and Crew Capsules now manage oxygen and food just like on the main ship. Low-altitude operations are more stable than ever thanks to the new Surface Mode, while the polished time and astronomical systems make every mission precise and reliable. The New Supply Ship The SupplyShip handling has been compl…