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Train Life - 1920's Orient-Express TrainEventsTrain Life - Patch #14
Game update

Train Life - Patch #14

Train Life - 1920's Orient-Express Train · published 15 Feb 2022, 14:01 UTC

All eventsPlayers around this dateRead on Steam

Patch #14 - Build 19237


We've got some miscellaneous fixes for all of you today, with many more in the pipeline to accompany Update 3. We'll definitely have more to share as we get closer, as we'd like to write a pre-update dev blog like we did last time. Enjoy the fixes and let us know if there are any problems!

Changes & Fixes

  • Tracks & Railways
    • Fixed multiple sign and signals issues

  • Tablet

    • Fixed GPS route is not retained after loading save data

  • Gameplay

    • Fixed an issue where the number of city bonuses may exceed the allocated slots – If you have this bug we won’t be removing the excess ones, and they’ll have to run out first before disappearing. Happy Valentines Day. :heart:
    • Fixed bug with U2 cities levelled up after save migration from U1 have no bonuses
    • Fixed a bug where picking up wagons while near a service center may result in the wagons being clipped into it – Tracks get cramped for space, but after some research we realized that this was not how wagons work
    • Fixed a bug where driving through the passthrough of a station doesn't unlock the station for employees – Station managers, like loving grandmothers, aren’t happy that you can ignore them completely and still get your birthday money, or in this case the station unlock. We told the station managers to deal with it, but please don’t say this to your grandparents.

  • Level Art & Design

    • Adjusted height of flying passengers in Prague Main Station – Flying is dangerous, and it must be done safely and with regard to the passengers around you
    • Removed overlapping buildings in Prague Main Station – It turns out that Prague Main Station is not currently at Deus Ex levels of the future…..yet

Do you want our undivided attention?


So does my cat! You're all, as always, invited to join our Discord Server and share problems or issues directly with us! It's a great way to get more immediate feedback and answers, or just watch me ping the QA team until they complain that I do it too often. But I won't stop.

You may also follow our Twitter, if you want a break to the normal Twitter craziness, and our Twitch account if you like channel points or joining us on Monday livestreams with Mike (or both).

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