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死寂(Deathly Stillness)›Events›2024.7.26 Game Update
In-game event

2024.7.26 Game Update

死寂(Deathly Stillness) · published 2 years ago

All eventsPlayers around this dateRead on Steam

Because I’ve been busy recently, I’ll update a part first~

New content:


1. Added the state of the character not holding a gun. The first-person model in the state of not holding a gun will be synchronized with the character selected by the player.


2. Added the function of picking up and discarding weapons. Press E on the keyboard to pick up the weapon, and press G on the keyboard to discard the weapon in your hand. When more than two weapons are picked up, it will be replaced with another weapon on the body.


3. Added the function of switching between main and secondary weapons. Press 1 and 2 on the keyboard to equip the main weapon and secondary weapon respectively.


4. Added the display of 3D characters in the backpack interface, which can synchronize the clothing selected by the player, and the left mouse button can also rotate the character.
5. Added slots for primary and secondary weapons in the backpack interface. Drag the weapon UI to a blank area to discard the weapon.


6. A new item discarding function has been added. Drag items to a blank area to discard them. When discarding, you can set the quantity to be discarded. After discarding, the corresponding items will be generated on the ground.


7. When dragging and dropping, the area that can be placed will be displayed in gray, and the area that cannot be placed will be displayed in red.


8. Optimize the interaction effect of drag and drop. The position of items can be changed at will by dragging.

Tweaks and optimizations:


1. Adjusted the gun sounds of AK, M416, and SCAR weapons without silencers.


2. The jumping system has been reworked to make jumping movements more natural.


3. Adjusted the resurrection point of the fog map archive, and now can synchronize the backpack data and bullet count before death.
4. Adjusted the button to open the backpack and switch to the first person. The backpack button is now the tab key, and the first person switch is the Caps key.
5. Adjusted the method of pausing the game. The original method was to slow down the world time, but now it has been changed to pause the game directly.
6. Adjusted the sound and clothing of the character when the character is stunned at the end of the fog map. The current character will be synchronized with the character selected by the player.
7. Fixed the issue where a JK girl’s skirt would look weird after she is selected to enter the game.
8. Fixed the bug that QTE failure would not deduct blood or cause death.
9. Fixed the bug that the backpack and minimap interface would not close after the character died.

Thank you everyone for playing~

Sponsored links:


https://afdian.net/a/hellocjc
https://www.patreon.com/Chenjiacheng

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