0.58 is out, plenty of new stuff:
- There have been some additions to the roster, mostly splitting off from existing units with weapon options: Goblin Spear Mob, Saurian Spear, Skeleton Spear
- The Abyssal Champion has a new mount, the Manticore.
- The Campaign has 2 new difficulty levels. One lets the AI Rally it's fleeing troops, and the final one is a super secret End Game!
- Ranked mode now has a new progression mode that lets you level up your Rank. The score you get in a ranked match from killing and routing enemy units is accumulated and unlocks new Ranks. The old Elo rating system is still there for the more serious competitive players.
- Ranked mode also has a Stats page that shows a bunch of information about your game history.
- 2 New Maps, Twilight Glade and Lost Temple. Both created by Justin Frébourg, great job Justin!
- Wight Lord has a new Commander Ability, Terror.
- New Spell for Necromancer and Vampire Knight: Unholy Vigor
- Custom games are no longer using the Game Clock, play at your own pace!
- Spears and Halberds both have updated rules.
- Rear charges now only give +1 combat score, but units attacked in the rear are not allowed to attack back.
Balance changes:
- Inferno Cannon gets "Protected Crew"
- Goatman Longhorn has Warcry ability.
- Boar Riders: Points Cost changed from 20 to 19
- Imperial Knights: Points Cost changed from 18 to 19
- Skeleton Knights: Points Cost changed from 22 to 20
- Dread Knights: Points Cost changed from 32 to 30
- Skeleton Bowmen: Defense changed from 3 to 2
- Skeleton Bowmen: Points Cost changed from 8 to 6
- Feral Giant: Points Cost changed from 100 to 85
- Zombies: Points Cost changed from 5 to 4
- Skeleton Warriors: Points Cost changed from 6 to 5
- Dwarf Flying Machine: Points Cost changed from 70 to 65
- Inferno Cannon: Points Cost changed from 85 to 75
- Dwarf Miners: Points Cost changed from 8 to 7
- Triceratops: Points Cost changed from 100 to 110
- Newt Skirmishers: Points Cost changed from 5 to 6
- Pterodactyl Riders: Points Cost changed from 24 to 25
- Giant Eagle: Points Cost changed from 45 to 50
- Northmen Horse: Points Cost changed from 18 to 16
- Dragon Spawn: Points Cost changed from 55 to 50
- Abyssal Sorcerer: Points Cost changed from 60 to 50
- Abyssal Champion: Points Cost changed from 70 to 60
- Minotaurs: Skill changed from 3 to 4
- Minotaurs: Points Cost changed from 40 to 38
- Centaurs: Points Cost changed from 17 to 15
- Mongrel Skirmishers: Points Cost changed from 8 to 7
- Goatman Longhorn: Points Cost changed from 60 to 50
- Vampire Knight: Points Cost changed from 60 to 50
- Abyssal Knights: Points Cost changed from 38 to 35
- Abyssal Warriors: Points Cost changed from 18 to 16