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SOVL: Fantasy Warfare›Events›v1.14 Update: Knights of Avalon!
In-game event

v1.14 Update: Knights of Avalon!

SOVL: Fantasy Warfare · published 6 months ago · build 22281216

All eventsPlayers around this dateRead on Steam

Knights of Avalon

This new faction is focused on knights and big cavalry charges. Check them out here.

Campaign Updates

A lot of new content has been added to the Campaign mode:

  • New enemies in all acts, including regular battles, elites and bosses. Some battles have been re-balanced a bit.

  • Regular battles have a chance to be a unique named enemy. In some cases these enemies can join your army after being defeated...

  • Survival battles. Survive for a number of turns against an overwhelming force!

  • New faction specific random events for Deepwood Elves and Greenskins. More to come

  • The Darkborn and Ratkin Assassins have assassination targets in each campaign Act.

UI Updates

  • The UI for dice rolls has been modified a bit in this update. It gives more control over the tempo of dice rolls and speeds up gameplay.

  • Mousing over enemy units while moving a unit shows your units Line of Sight cone, and also highlights any possible charges.

  • Holding down the mouse pointer on an enemy unit shows that units Line of Sight.

Ranked Multiplayer

New Army Size for Ranked Multiplayer: Border Patrol. This Army size has the same restrictions as Warband with the following changes: Max Commanders increased to 2. Minimum Battle Line units 2. Points limit is 650.

Balance Changes

  • Units now add Rank Bonus to combat score. +1 for each rank containing at least 3 models, with a maximum of +2 per unit. A unit engaged in the side or rear is disrupted and adds 0 combat score from ranks.

  • Charges to the flanks and rear are now flexible. If a side or rear charge is blocked, a unit can instead declare a charge against another valid side.

  • The player getting the first activation each phase is now alternating each turn.

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