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Voxelgram - Puzzle Pack›Events›Update #28 - Highlighting available hints and bug fixes
Game update

Update #28 - Highlighting available hints and bug fixes

Voxelgram - Puzzle Pack · published 2 years ago · build 14927834

All eventsPlayers around this dateRead on Steam

Highlight for available Hints


I've added a quality of life option, to highlight hints, which can be progressed. They will be blue if you can remove, or turn green something on line they represent. It doesn't give you 100% accurate suggestions. It's only taking into consideration single row at a time, so if you made a mistake somewhere else this can give you incorrect hint, so it shouldn't make game too easy.
If you don't like this option, you can turn it off in settings -> gameplay -> highlight available hints.

Bug fixes


Since patch release there were quite a few issues reported, thank you for spotting them all!

  • Fixed issue with ghost cells - voxel wouldn't render, but hints would
  • Fixed duplicated input with scrolling layers after restart
  • Fixed issue with scrolling while not selecting anything specific
  • Fixed issue where restarting puzzle while in preview mode would lock the game
  • Fixed issues where settings were not turning on/off features
  • Fixed issue with transition animation on blocks failing if you clicked fast
  • Adjusted puzzle/diorama scroll list sensitivity
  • Fixed issue where converting from old to new save system would incorrectly count base puzzles as workshop and unlock achievement in result
  • Fixed issue with timers not working properly
  • Fixed issue with selected diorama not being remembered between game restarts
More from Voxelgram - Puzzle Pack

Other announcements

All events
Community9 Jun 2025Voxelgram 2 – Coming August 14! Demo Available NowDid you know Voxelgram 2 is coming on August 14? The demo is available now and is part of Steam Next Fest. Play it today and add it to your wishlist! · Voxelgram 2 features 250 new puzzles and a fresh set of rules, now with two colors in play. · If you own the previous game, you'll also get access to the original puzzles, reworked to fit the new two-color rules. This brings the total puzzle cou…In-game event25 Apr 2025Update #32 - undo/redo with mouse, resolution related fixes for LinuxFeatures · Back/Forward (M4/M5) buttons on mouse will now undo/redo moves. Bugfixes · Removed resolutions with non native aspect ratio (resolutions with black bars on sides/top). When game was running on one of them, mouse position was not matching what was calculated and processed by Unity UI system. · Fixed issue where switching from windowed mode to full screen would allow game to run on uns…Game update22 Apr 2025Update #31 - Linux graphical fixes and new gameplay settingNew Features · You can now enable/disable "Skip Trivial" feature in Gameplay settings. Bugfixes · Game has been switched to use Vulkan API for SteamDeck/Linux devices, which should fix issue with puzzle preview in main menu rendering as bunch of black triangles, partially, or not at all.