Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
InfraSpace›Events›Friday Dev News #156 - Inactive Volcano Map
Major update

Friday Dev News #156 - Inactive Volcano Map

InfraSpace · published 2 years ago

All eventsPlayers around this dateRead on Steam

Hello everyone and welcome to the April update!

This time, we have 3 main news for you:

Volcano Map

It's been a long time coming and today we're finally releasing the Volcano Map!

The map is designed to be a little challenge for more advanced players. There is not so much building space and the terrain is very sloped, so you have to be more selective about how you organize your city. This becomes more important in the mid- to late-game as the industries are getting more complex and the layout of your roads matter more.

Localization Update

Most of our translations were done by the community so far, which we are really thankful for! But that also means, that not all localizations were at 100% done all the time. Now that InfraSpace is pretty much done, we worked with a localization company to get the languages with the most players up to snuff. That's why German, Spanish, Japanese, and Russian should be at 100% completion now. French will probably be done with the next update.

Mac Crash Fix

I'm sorry this has been plaguing mac players for a while. There was a crash that could happen sometimes when you upgraded the adamantine mine. If a car was currently on the way to the mine as it upgrades, the car would try to reroute to a building that is no longer valid (because it has been replaced by the new mine stage). This would crash our routing algorithm, something which was graciously ignored by the windows version of the library because of different compile settings.

In any case, it's fixed now, so let us know if you're having any other issues!

As always,
Happy playing!

More from InfraSpace

Other announcements

All events
InfraSpaceGame update3 Sep 2026InfraSpace Patch 1.56.460 fixes Japanese FontsHello everyone, This patch fixes Japanese fonts, where some letters would render as rectangles and some as Chinese variants. I'm sorry I didn't notice this issue earlier! Happy playing!InfraSpaceGame update10 Aug 2026InfraSpace Patch 1.56.457This tiny patch just fixes some UI issues for 4:3 aspect ratio screens. Happy playing!In-game event4 Aug 2026InfraSpace Update 1.56 Now Released For AllHello everyone! Thanks to everyone who playtested the update in the last days. I just moved it to the stable branch for everyone to download. I also really appreciate all the nice comments on the last posts, thank you all for playing InfraSpace <3 Changelog · Trains accelerate faster on higher speed rails. Especially for the highest speed level this makes a large difference in overall delivery…