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Voxelgram - Puzzle Pack›Events›Update #27 - Larger dioramas, saving random puzzles progress and DLC
Release

Update #27 - Larger dioramas, saving random puzzles progress and DLC

Voxelgram - Puzzle Pack · published 2 years ago

All eventsPlayers around this dateRead on Steam

https://store.steampowered.com/app/1966470/Voxelgram__DLC_1/

This one is big. If you face any issues after updating, you can roll back to 1.9.11, previous released version in beta branch. After update game will import progress to new save file, so in case of any corruption you can roll back safely.

Dioramas larger than 40x24x40


40x24x40 was initially choosen due to performance reasons. But I grow as a programmer, and 5 years since release was enough to figure out how to deal with this problem. So this limit is gone. DLC is built of larger dioramas, workshop sets can also be now bigger!

Random Puzzles progress saving


This was one was requested multiple times, but it required major changes to the game. But now it's here! Progress for procedural puzzles is now saved. There is 1 slot for each combination of size and type, so you can have multiple puzzles in progress if you desire.

UI improvements


UI was improved in multiple places. Mostly in diorama/puzzle browser, where selector is now scrollable, instead of the previous weird system with button swapping. Multiple navigation issues on game pad were also resolved.

Performace


Game should run a bit faster now, save should be smaller. But as it's based on Compute Shaders, this might cause unexpected results, if you are facing any issues, especially game breaking one, please let me know.

More from Voxelgram - Puzzle Pack

Other announcements

All events
Community9 Jun 2025Voxelgram 2 – Coming August 14! Demo Available NowDid you know Voxelgram 2 is coming on August 14? The demo is available now and is part of Steam Next Fest. Play it today and add it to your wishlist! · Voxelgram 2 features 250 new puzzles and a fresh set of rules, now with two colors in play. · If you own the previous game, you'll also get access to the original puzzles, reworked to fit the new two-color rules. This brings the total puzzle cou…In-game event25 Apr 2025Update #32 - undo/redo with mouse, resolution related fixes for LinuxFeatures · Back/Forward (M4/M5) buttons on mouse will now undo/redo moves. Bugfixes · Removed resolutions with non native aspect ratio (resolutions with black bars on sides/top). When game was running on one of them, mouse position was not matching what was calculated and processed by Unity UI system. · Fixed issue where switching from windowed mode to full screen would allow game to run on uns…Game update22 Apr 2025Update #31 - Linux graphical fixes and new gameplay settingNew Features · You can now enable/disable "Skip Trivial" feature in Gameplay settings. Bugfixes · Game has been switched to use Vulkan API for SteamDeck/Linux devices, which should fix issue with puzzle preview in main menu rendering as bunch of black triangles, partially, or not at all.